Hello there First of all, please don't cringe at the possible writing mistakes in this post as English is not my native language. I'm not a writer, I come here as an indie game developer asking for some general directions regarding the story aspect of games. I'm not a game developer either, by the way, this is a hobby. My questions aren't about story telling or actually writing, but creating the universe. I have this pet project of mine that lives in my mind for years, the gameplay is solid, the environment where it happens not so much though, I have pictures in my head, half dialogues, places and characters. Just enough to make me like this world and nothing more. My main obstacle, in a nutshell, is this: it's an espionage story set during the 70s, filled with unrealistic technology for the time (both then and now) and I just don't want to use real countries and real events like US and Russia during the cold war. I have nothing against basing a story in real events but I really want to avoid using real names, which forces me to either omit names, which could be very difficult given the international nature of espionage stories, or create a whole new world. Sorry for not having a clear question. Writing is just so out of my league, I appreciate any advice or comments!