Hey, not sure if any of you had noticed but recently I've seen a growing trend where a villain is given a sob story in an effort to make them more sympathetic. Some examples include: Malificent from the recent reboot and Kellogg, a mercenary and an antagonist from Bethesda's Fallout 4. Or hell, even Voldemort from Harry Potter. They almost always have some dark sinister past that explains their evilness and the plot tries to get the hero to feel pity for them. The worst offenders are stuff like Grand Theft Auto which paints a clearly evil villain (protagonist in that game's case) as a generally good person who made a lot of really bad life choices. Like this somehow excuses all the atrocities they've committed and are committing. That's kind of why I liked Saints Row because they flat out demonstrate that you're playing an evil person and don't even try to justify it with a sob story or ‘B-but...but he/she is actually a decent person who just got in with the wrong crowd!!’ In short, am I the only one sick of the shtick where the villain has a tragic sob story and we're all supposed to feel sorry for the villain? I mean, OK, I get it, not all villains are pure evil with no redeeming qualities whatsoever, and a flat ‘Because I'm Evil’ villain makes for a boring one but c'mon. Why the quick sob stories like ‘Oh, her family was abusive!!’ or ‘He lost his wife and child to a murderous gang!!’ Why can't there be villains who were spoiled rotten and raised to believe he/she is entitled to everything and still have redeeming qualities to make them likable? So what do you think? Is the whole ‘villain with tragic backstory to explain evilness’ done to death, or do I just think it's the case because I've been exposed to just that particular method? Are there examples of well-written villains who don't have tragic backstories?