Recently, I have been attempting to plot out a long fantasy series, but I came stumped at what magic system to use, and how to make it truly unique. I personally think that the whole drawing power from the elements (Earth, Air, Water, Fire) is over used. When I read a book which has a fresh and original magic system it makes the story so much more interesting for me personally, for example, "The Final Empire" by Brandon Sanderson has an amazing magic system. It was one of the main hooks to the storyline I thought. So, I set out to create a completely new unique magic system. I didn't want my magic system to be out and out, power to destroy the world kind of magic. I wanted it to be limiting and subtle but hint towards a greater power somewhere. After long thoughts upon this, here is what I've came up with... Every Human of the world has an object (a token) which is unique to them, and the object has one power which only the beholder can lock into. Now these powers fall into one of three categories: "Strength", "Luck" or "Heart". The powers that the objects give their holders are not particularly strong, for example the main character's object is a die (Luck) and it warns him when danger is near or when something fortunate may occur. Another main character has an arrowhead which will always point where you need to go or to a safe place (Heart). What is special about these objects is that they are part of the soul of the human. They are uniquely bound to their person, similar to how Phillip Pullman's Daemons in "His Dark Materials" are part of the soul of the humans they are bound to (Though this did not give any inspiration to my magic system, I have just noticed the similarities). Every single person in the world has one of these objects, so everyone has a unique power. This "power", I have called The Anima, which comes from the Latin for soul. In the world there are people who can tap further into their Anima than others and can unlock further powers and this is where the real magic occurs. This "tapped into" magic still is limited by the three categories mentioned previously, however. So, what I'm asking is two questions really, do you think that the same old magic systems get boring after a while? And also, would my magic system be a breath of fresh air to fantasy magic and would it attract you to the story? Maybe I just haven't read enough fantasy stories to find one with a similar magic system to what I've came up with... I would appreciate any comments, thanks .