So I’m building a pantheon of Gods/Goddesses/Divine thingamagigs, and I’m wondering if I’ve left anything significant out. First understand that Divine beings are not inherently good or evil in my story, it’s more of a status.These are just mostly their names and titles, maybe short descriptions. Each one actually have at least a paragraph (or three) write up. Sherin’doh Keeper of the Dead Noir Cygne, the Divine Axiom, the Truth Speaker Ahlin Player of the Song, she represents Joy, Festivals, Wine, Art, and of course Music Castle, of the Infinite Fortress, he represents Protection and Sanctuary Ginnaree of the Limitless Plains, she represents Benevolence and the Harvest Heidrig the Lone King, represents Solitary as he is always found alone, but also Hope for those who strike out alone to seek something greater. Raythel the Worldly, represents youth and self-discovery. Often also associated with sexuality and “foolish adventure” Karinjarr of the Circle, He represents Justice and Revenge Law, of the Divine Court, Law is, well... LAW Kinnaree Keeper of the Kiss Represents Lust and Desire Mulus The Traveler represents Charity and Fortune (both good and bad) Sola of the Way, represents Wisdom Jenavive Red Cloak, she represents the Hunt. Be the hunt for food, or for your enemy Emmeron, God of Sky aka the Sun God Pathanos The Winter Lord Ciridale the Collector, shrouded in secrets and mystery, Ciridale is a goddess of lies, half-truths and shadows. Thouak of the Pain Halls, represents Hatred and Rage Maginjarr of the Great End, it represents Destruction and Rebirth Fel'maydune of the Abyss, is Despair Gorg of the Shimmering Seas is the “Nice Sea God” Krakkafix the Abyssal is the “No so Nice sea god” Why two sea gods? The sea is big. Tepish Archon of Valor Crisatalus the Broken, represents Loss, Sorrow and Morning Sharanha, Keeper of the Flame. Hope, even the Divines need hope Cassie of the Forge That’s pretty much it. Did I leave anything obvious out?