My current project is an action/adventure piece (think Clive Cusser, James Rollins, ect) that centers around hidden treasure, ancient history, and archeology. The novel basically follows the hunt for this treasure and the action that takes part during it as well as the historical deduction involved. My question is, is the whole "treasure hunting" concept too cliche, or can it work if executed properly. The novel contains a lot of accurate information along with a degree of plausible but not actual historical info that is vital to the plot? Is this okay as long is the novel is really just meant as a form of adventure escapism? Thanks!