Rules and Specs RULES 1- No God-Moding 2- First Post- character template 3- Human characters, with one of the two powers listed. 4- All questions should be directed to Gamemaster 5- No killing off other characters (unless given special permission) 6- Length rule a. No one liners b. No extremely long posts (fifty lines limit) c. Post must be long enough to show what your character is doing 7- Gamemaster’s word is law 8- Gamemaster has final say to all issues (exception: FLAMING. Flaming will be dealt with by moderators) 9- FLAMING IS FORBIDDEN! IT WILL BE REPORTED TO MODERATORS a. Leniency- characters having arguments, scuffles, etc. b. DO NOT ABUSE THIS PRIVILEGE!!! Gamemaster has final say, and will report abusers to Moderators! Character types Spirits- Spirits are powerful humans with two different abilities. One was planned by the government, and they are fully aware of it. Spirits are able to transform into different mythical animals (griffins, Pegasus, Cerberus, dragons, etc.), and use the powers of those mythical animals to fight. The other ability, which was a result putting the drug into the flu vaccine, allows only the random citizens the power of Control, able to use fire, water, lightning, and other magical type powers to control the things around them. Shadows- Shadows are the darker of the two, for they control the shadows of the world. Able to summon forth dark monsters, create shadow weapons, and use shadows for movement, among other things. However, Shadows had an unexpected side effect that the government is fully aware of: they require a fuel to keep their powers going. Each Shadow requires a different fuel, and the government tries to cover up each one in order to keep the public unaware. Character Template Personal background Name (First-last) Age (from 18-30) Gender (M/F) Family (parents, siblings, children, and ages) Career, Major, or Schooling interest (for respective job, college, or school age) Appearance Eye (color) Hair (color, length, style) Height (feet, inches) Weight (pounds) Body type (athletic, thin, average, curvy, bigger) Preferred clothing style Spirit or Shadow info (DO NOT POST THIS PUBLICLY, BUT SEND IT TO ME) Choice- Spirit or Shadow Spirit- Three mythical animal forms (no dragons, phoenix, or hydras) For Spirits, you do not get to choose your Control. The GM will give it to you sometime during the game. Shadows- Types of dark powers (summoning dark beasts, using shadows, whatever you like. I will approve it in a message). For Shadows, you need a fuel to keep your powers going. This will be given to you by the GM during the game. (Note, some of these will be VERY dark). Story Back-story In the flu season of 2011, the United States government secretly planted a drug in random vaccinations. The drug was created by a secret defense department, in order to create 2 new types of soldier: Spirits and Shadows. The randomly chosen citizens would be able to use what would seem like magic. The Spirits would be able to transform into mythical animals, while the Shadows would be able to use shadows and dark magic to move things, summon dark beasts, and create weapons and other physical creations. In the beginning of 2012, the government activated the drugs, and the citizens all reacted in different ways. Now, using their own Sprits and Shadows, the government began tracking down the subjects. Unbeknownst to the government, both groups had an added reaction. Spirits had the power of Control, able to control certain elements of the world. Shadows, on the other hand, had a way of gaining more power, but it was a dark secret that the government strived to cover up. Storyline’s beginning The story begins on January 2nd, 2012. The citizens, randomly chosen, wake to find their lives completely changed. Each person discovers their powers in a unique way, mostly creating some trouble in the process. The Spirits will eventually come to discover the power of Control. Control allows Spirits to use magic, with the ability to use things like fire, water, lightning, in addition to controlling time, reading minds, etc. Setting The setting of this story is the United States, taking place in different towns, and also in major cities. First post Your first post will include your character template (approved by me first). It will not list whether you are a Spirit or Shadow. However, it will it also include the beginning of play, on the morning of January 2nd, 2012, when the government activates the drugs. You may have your character react in just about any way to these drugs, provided you follow ? rules. 1- You may not expect these. No one was aware they received the drug. 2- Your reaction must be partially physical (aka some change to your body, though not necessarily permanent). 3- The reaction can happen at any time in the morning of the first day. 4- The reaction should be noticed by someone, or almost noticed as you try desperately to hide it. Goal of game Your main goal is to survive. Being a “freak” now, there are a lot of people out to get you. The police, for one, who don’t have any idea about the project. The other Spirits and Shadows, who work for the government, though your characters have no idea others exist yet. Another goal is to figure out how to use your powers. Perhaps you will use them for good, use them to simply stay on the run, or maybe enlist in a life of crime, getting things you never could before. Finally, you must make a choice later in the game: do you remain free, constantly fighting the people who are after you, or do you join the government and work under their orders, and have a life of peace and safety. NPCs You have a degree of control over certain NPCs, such as family, neighbors, law enforcement (make sure they react correctly) and other citizens. I, as GM, will be playing five NPCs who you will get to know very well during the game. Your characters may not be interacting with them for some time, but they are two government controlled Spirits, two government controlled Shadows, and the lead agent who runs the agency. In addition, there may be some other agents, as minor characters. Meta-gaming As an avid RPGer, this is one thing I cannot stand. As writers, I trust all players to make the story flow in a reasonable fashion. If you are not aware of what meta-gaming is, let me explain simply: it is allowing your characters to do things where they are essentially aware they are in a game. This would involve things like hiding because they know the government is after them (even though at the beginning of the story they wouldn’t even know this). Please, do not abuse the information I have given you here. I will warn you once if I see meta-gaming. You will not receive another warning after that. And, do not worry, I will make the warning official, so you will know if you’ve been warned.