The Rise of the Demons This is a chance to write from the perspective of the 'Bad Guys', and to generally have fun with it. Discussion Thread History The world is peaceful, the nations content to live and prosper with the never ending summer enveloping the planet. The Gods are powerful, directly keeping the demonic races in hiding, and Holy Knight Orders, each Order for a different God, patrol the world, rooting out evil where they go. Naturally, this is a very unpleasent time for the God of Chaos, or simply known as 'Phil'. Phil, beaten down and his armies decimated a few thousand years ago, was captured and kept in prison designed for deities for thousands of years, and suffered. Still, Phil was patient. His inactivity and lack of followers has degraded his form to a shrunken state, and this has lulled the gods into a false sense of safety. The locks on his prison, the very corners and edges of the spells, only had to dull slightly with the passing of time, and Phil could stealthily exert his powers. Able to call out and give orders at random times was the extent of his abilities, and with this he kept his gaze on the world, searching for the darkest, cruelest, most coniving creatures he could find. You are who he has summoned. Answer the call, and free Phil, the God of Chaos, from his prison! - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The Game Your character has been summoned by Phil, the God of Chaos, to help aid in the quest to free him from his prison. Your character choices are constrained to a fantasy-genre, and can be pretty much anything inside of the fantasy-genre. Just remember to keep players powers balanced. The whole point of this game is to write from the bad guy's perspective, whether to have fun or to practice writing from the antagonist's perspective. To this end, every character needs to have a 'good guy' rival. Thus, the characters, the 'bad guy' group, is constantly fighting the 'good guy' group while trying to free Phil. Your rival will be named, and has to have a reason to be fighting your bad guy character. Remember, however, you are the bad guys, you don't always win. At the end of the day, the bad guys have their flaws, and the good guys will find a way to exploit those flaws. If the characters go after the 'Staff of Razgul', which will give them ultimate power, at the last moment the sneakiest good guy will come up and throw it off a mountain, into a pit of lava, stopping the bad guys. That is how it works. Alternately, the Bad Guys can also get some pretty boss stuff, just remember you don't always have to win. Good guys have to lose to teach them necessary character-building lessons. Phil will occasionally call out and give orders and/or a quest to the bad guys. You can't just waltz up to a hidden, heavily fortified prison and free a god from the most ancient imprisonment spells! You got to get the right stuff! RULES: 1) All general rules apply. 2) The goal is to free The God of Chaos from his prison. 3) No killing other characters or their personal rivals (will get more onto that in a moment) without permission. 4) The whole point is character interaction, try and stick in groups. 5) Don't write for other people unless they ask you to (In the Discussion Thread). 6) No god moding, all characters must be balanced, whether it is the main character or rival. 7) You can make unnamed Non-Player Characters (NPCs) if you want, but don't make named, and thus important, NPCs very often. 8) GM can make or break rules at will and without permission. 9) Write the NEXT part of the story. Avoid re-capping. Use showing in the present to respond to previous posts; avoid re-telling entire previous posts from your character’s perspective. 10) No super short posts. At least write a full paragraph or two. 11) No Out Of Character (OOC) discussions in this thread. All OOC conversations are to be held in the Discussion Thread. 12) If a character is absent for a while and you want to move the story along, PM the GM and ask if you can ask for the character to be 'removed'. By that, I mean Phil will make a portal and shove the character in with his magical powers, making the player absent. Players can just jump back into the game by posting again with a small explanation or story as per why Phil wanted you, and you can start playing again. 13. FLAMING, INSULTING, OR ANY OTHER TYPE OF HARSHNESS THAT IS DELIBERATELY USED TO HURT SOMEONE ELSE’S FEELINGS WILL NOT BE TOLERATED AT ALL, NOR ACCEPTED ANYWHERE ELSE AROUND THE FORUM. 14. Edit before posting. 15. View the Discussion Thread for less formal details and to direction in the game. 16. Dialogue from other characters should be put in BOLD type. 17. Put your character’s name in the title of your post. 18. More than one character is allowed but requires the permission of the GM. 19. Please feel welcome to make suggestions and negotiate with people in the Discussion thread. 20. You do not need permission from GM to make a character. Just post the template underneath in the discussion thread and start writing. Character Template: Name: Age: Gender: Appearance: Personality: History: Powers/Equiptment: Rival (Brief, paragraph-form character template): Discussion Thread Good luck, and have fun!