Well if he does get hit, I would write him getting hit even though Four may not notice. Just for the sake of our characters. Specially mine.
He does get hit. I was planning on revealing it later but if you so desire then do as you please. (I was going to use it to introduce Four to the doctor personally during whatever downtime there may be)
Well Doc notices things like that pretty quickly, though he may not do anything about it at that moment depending on the seriousness of the injury. We'll make sure they still meet personally. Doc will have some things to say about his Nero Suppresion mod, I'm sure. All that to say, easier to reveal a hit right then and there then wait till the end of the fight. This game is already awesome. EDIT: Alright Crumpet, edited my post. Let me know if you want me to edit anything.
I'd prefer if the Neuro-Suppression mod was lore-wise more uncommon (either illegal or just mostly unheard of) but the call is up to you and Phoenix. And I know it's easier to reveal the hits as they happen but I had a short sequence planned out.
This is the first official fight! Your enemies! Arcadian Shock Troopers x2 Energy Shields- Resist damage for a limited time. They can be overloaded with sustained fire. Rail Pistols- High energy kinetic weapons. Miniature railguns. More powerful than a conventional rifle, while not as accurate. Don't get hit... It will hurt. Once their energy shields go down, they will switch from the pistol to high power rifles, possibly even combat shotguns. So, remember, since this is now an official fight, battle rules are in effect. Wait to see if your attacks are effective, No Autokills! The lesser Arcadians are still up for grabs though.
Shock Trooper 1 is at 45% Shock Trooper 2 is at 85% Four takes 15% damage from the Troopers rifle attack.
Expecting epicness in Z-Well tommorrow Pheonix...if I get a chance to get on that is. It may be going slow but it is awesome so far. I think, aside from River, Doc is going to be one of my favorites that I've created. Good Night!
Character Name:Susanna Elliot (often referred to as Sue or Suzy) Age/Appearance/Gender: Susanna is 5'4 with black hair and stunning blue eyes. She is 30. Background: Suzy has been flying in the same squad as James since before they were officially the 501st. After he was promoted the last time, he requested her on his squad, along with Jacob. They have a bond forged through fire. She has a mother and little brother back at the colony on mars. Her father was killed in combat six years ago by the Arcadians. Mod 1: Hightened Awareness- This skill has saved her life several times as she is able to sense a personal attack seconds before it happens giving her adequate time to react. Mod 2: Telepath- This mod only works when she conciously thinks about using it. She is able to listen in on a person's thoughts but only for 30 seconds at a time. If she uses it too long or too frequently the consequences are migranes and/or a bleeding nose. Ability 1: Grenade launcher. She often carries one on her back into battle. It can do up to 15% damage to 5 or so enemies. She can use it once a post. Ability 2: Knife Weilding: This includes, being able to throw a knife with deadly accuracy and adequate knife fighting skills. STATS: STR:4 AGI:3 INT: DEF:2
Ok, both Troopers are down! Nice job everyone. All involved get 25 EXP points! Good work all. Now, I'll wait for a few more posts before moving it ahead again.