Decline of the Harry Potter Games...

By Link the Writer · Nov 25, 2010 · ·
  1. I've just rented "Half-Blood Prince" for the Wii. Not too bad, but when I checked out "Deathly Hallows P1", I was horrified. It's basically a FPS but instead of guns, its wands.

    W-what has happened here!? Let me recap the Harry Potter games.

    Socerer's Stone- I played this back on the first Playstation. During this time, I was new to videogames and had little patience to beat it. It was a good game, though.

    Chamber of Secrets- I loved this game. Even though there was no free roam, I still loved going out and flying on a broom whenever.

    Prisoner of Askaban- This. This, right here! This is how you make a Harry Potter game! Free roam, able to play as Harry, Ron, and Hermione...I remember flying around Hogwarts on Buckbeak with either Harry or Hermione, exploring the castle multiple times. It almost felt like I was playing a Zelda game.

    Goblet of Fire- This is when they started to decline. Level based, and that weird card collection thing...I didn't beat it at all. Stopped playing when I was at the maze level. No longer are you allowed to fly outdoors whenever you wished.

    Order of the Phoenix- An improvement. Free-roaming returns, but sadly I can't play as the trio, only as Harry. At least I can play wizard's chest.

    Half-Blood Prince- Again, can only play as Harry. Quittich is rail-roaded like in CoS. There's really no sense of exploration. It feels more like "Go from point A to point B."

    Deathly Hallows P1- I don't think I want to play it. The game where Harry and co are pretty much wandering around the wizarding world/Muggle UK, EA let everyone down. I was hoping Bethesda would've taken over, but apparently not. :( I imagine the second half will be just like the first one.

    I'm just sad that this is how EA chooses to finish the Harry Potter series. :( It's like they just went "Y'know, screw it! We've been doing this since the days of the Playstation! Let's just get it over with!"

Comments

  1. mattattack007
    I believe this: good idea, bad execution. The idea of making the most action packed Harry Potter games into a third person shooter was a good idea, but EA just didn't want to work on refining their product. The cover system sucks, there's no difference of spell's power. I shouldn't be able to use the same spell for everything.

    Again: Good Plan, Bad Execution
  2. Unit7
    Have only played Chamber of Secrets for the Gamecube. I just loved flying on the broomstick around hogwarts.

    Well I also own the Chamber of Secrets for the GBA. But in all honesty, I just can't figure out how to beat the Basilisk.

    Hmm anyways Harry Potter as a FPS? For some reason that just feels way off. If anything DH should definitely feel more like a Zelda game. That's sorta how i would picture the game.
  3. Link the Writer
    I know! Deathly Hallows felt almost like an Elder Scrolls-style game to me. Imagine, Harry and co exploring all of Wizarding World/Muggle UK, sleeping in inns, buying "safe houses", etc. Go to stores to buy clothes (aka more disguises to better roleplay you're hiding from Voldy)

    Oh, and you could switch to another member of the trio if you got tired of playing just Harry.
  4. mattattack007
    The stuff that should have been added weren't because it didn't happen in the book. The adding of safe houses, clothes, and sleeping in inns did not happen in in the book, they wanted to try and stay to the story.

    Switching to another members of the trio wouldn't be needed because they don't add anything new: no different spells or abilities. If that was the case, it would have made sense. Plus, Harry is the main character.

    Taking a Zelda theme approach would have been better and remember the game is a third person adventure shooter, not a FPS.
  5. mattattack007
    The stuff that should have been added weren't because it didn't happen in the book. The adding of safe houses, clothes, and sleeping in inns did not happen in in the book, they wanted to try and stay to the story.

    Switching to another members of the trio wouldn't be needed because they don't add anything new: no different spells or abilities. If that was the case, it would have made sense. Plus, Harry is the main character.

    Taking a Zelda theme approach would have been better and remember the game is a third person adventure shooter, not a FPS.
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