1. Nightwraith17

    Nightwraith17 Member

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    Has the hero quest story been told too many times?

    Discussion in 'Plot Development' started by Nightwraith17, Sep 16, 2017.

    Haven't yet worked out if this is older middle grade or young adult--I want to get it all written first and figure out the audience, then trim it/ add to it accordingly. So let's say young adult for now.
    The story takes place in an original fantasy world, but it is parallel to our own, and takes place in the modern day. A boy is helping in his grandfather's hotel when a strange, panicked guest arrives, seeking directions for a place that doesn't exist. Overnight, the guest vanishes without a trace, leaving behind a small white stone in his place. The boy, for various reasons, nabs the stone and hides it. Over time he realizes this is the Stone of the Seven Realms, and seers are looking for it. (Seers are a society of magical people; his mother was a part of this society but they had a major schism in the group and now the two sides fight each other.) Whoever has the stone is master over the realms. The stone cannot get into the wrong hands or terrible things would happen, and the only place it is secure is the alleged Heart of the Mountain, which no one knows how to access.
    So there's this journey of the boy and his siblings trying to hide the stone and get it to safety, and the whole time they're hunted and on the run.
    Meanwhile, their little country has been involved in decades of on-again, off-again war with an opposing country due to major problems in history. Another invasion is imminent, but the current leader refuses to do anything, saying it will only make it worse. (There's more to this but it would take a long time to explain.) The boy ends up using the stone, gets stuck in the place between the realms (where he once again finds the strange guest, who is there because the stone backfired on him), and when he finally manages to get himself and the man out, he accidentally goes to the wrong realm. This realm is a warped, twisted place that, long ago, was overrun by the enemy. The boy realizes what will happen to his country if they allow themselves to be invaded and has to get back home before it's too late.
    This is setting up, of course, for a much broader, bigger story--but this is part one.

    I made the fantasy worlds original, I used all-original creatures, there's no prophecy or anything, and it's set in a closely paralleled modern time so I could give a new spin on the old hero quest story. But has the hero quest story been told too many times?
     
  2. OurJud

    OurJud Contributor Contributor

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    Who was it that said there are only three types of story (can't remember what the three are) ?
     
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  3. Homer Potvin

    Homer Potvin A tombstone hand and a graveyard mind Staff Supporter Contributor

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    Nah, it's been around for thousand of years because it works. Same thing for love stories. Usually it's not the over-arc that is the cliche but all the little things that travel along it. So long as it's well conceived and executed you should be fine. I like your idea. I worked in hotels for years and there's something magical about them. Not sure what exactly... maybe it's those long rows of doors with all the people and stories locked behind them.
     
  4. Nightwraith17

    Nightwraith17 Member

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    I can't remember....I remember some guy formulated the idea of 7, too.
     
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  5. Nightwraith17

    Nightwraith17 Member

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    Thanks! Yes, hotels have always intrigued me and I sort of want to work in one...I think that's where the idea sparked.
     
  6. Surcruxum

    Surcruxum Member

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    The Seven Basic Plots are the basics of plot-writing.

    • Overcoming the Monster.
    • Rags to Riches.
    • The Quest.
    • Voyage and Return.
    • Comedy.
    • Tragedy.
    • Rebirth.
    When i looked at your plot i realized that our stories are quite similar, minus the stone and the hotel. I should change some things.
     
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  7. Homer Potvin

    Homer Potvin A tombstone hand and a graveyard mind Staff Supporter Contributor

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    Here's the one where I worked... Foxwoods Casino in Connecticut:

    upload_2017-9-16_10-58-36.jpeg

    The little one on the left had 400 rooms and the big boy had about 750 or something. There were stretches along the long axis where the hallways were almost long enough to taper into "infinity." So many doors. So many people doing dirty things behind them. And there were more service hallways and stairwells than you could count. Can't even tell you how many times I got lost in the sublevels. Kind of like an Alien movie without the xenomorphs, though some of the cocktail waitresses were just as frightening.
     
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  8. Nightwraith17

    Nightwraith17 Member

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    Don't change it! We have two different minds. I guarantee they'll turn out quite different in execution...and anyway, great minds think alike. ;)

    I wish you all the luck!
     
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  9. Nightwraith17

    Nightwraith17 Member

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    Oh my gosh!!!! I bet you have some tales to tell....
     
  10. Homer Potvin

    Homer Potvin A tombstone hand and a graveyard mind Staff Supporter Contributor

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    Heh heh, yeah. Suicides, orgies, kids chained in bathtubs, celebrity freakouts... people ask me if I learned to write in college and I tell them, no, I worked in casinos after high school... on the job training.
     
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  11. Nightwraith17

    Nightwraith17 Member

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    I see an FX show here. :p
     
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