Ok, so I'm just trying to figure out how to correctly set up a conflict in the second act. So far we've seen the character leave home, become independent, and gain resolve in their life. The end of the first act comes when you realise she saw her mother die. The great thing, and the thing I love about the first act, is that you were sucked into this character and her life, without knowing why she is doing what she does. You are forced to just relate by guess the reason behind her actions, but at the end of the first act YOU KNOW, and suddenly you empathise with her tragedy. I love writing the first act Its all character development and set up for an enjoyable understanding of them. The thing I've been slamming my head against a wall with is the second act, where I define the conflict. I suppose parrt of my hesitation regarding creating conflict is that I do not believe in ARBITRARY conflict. I somehow really desire that the conflict be "fair and reasonable". Of course, conflict is never fair, that is why it is conflicting . Despite my troubles designing a good second act, I do think I am close enough to take an educated guess at it. Let me know what you think. The aura of doom - a period of time where things are not right and you feel something is off The instigator - something happens, like you notice something in a room that has changed place Aspects of the danger - you start to define or percieve the danger of what could go wrong Ill concieved first attempt - How injured the character gets after taking their first plunge Support - who helps them grow more capable Concerns - realistic fear and worry Courage - resulting in some kind of realisation that the character can do it Its meant to be something like that right? Then innto the 3rd act, right?