So..here is the story. I constantly create long..drawn out, overdeveloped stories with my friend. We typically spend a year playing out the story, working at it basically every single day of the week for hours. Crazy, perhaps. I wish I got paid for it. But the issue is..getting this involved with the story, means getting extremely close to the characters. Now, about a year ago we began a noir style, detective story. My friend played the lead detective and I was given the role of his partner. The two partners clashed quite a bit in the start. This character I created, Charlie, was a young, headstrong, and disorganized kid. He works constant overtime to supplement the income of his parents, because they are both without employment. And he tells no one why he's constantly coming into work late and disheveled, because he feels that his role as a provider makes him an adult--and he doesn't want to compromise that feeling by opening himself up to external help. Alright, now you have a basic overview of this character. Seeing as this is a detective story, the plot is quite dangerous for those involved. Since the very beginning of Charlie's creation, I decided he should die, due to the sharp increase in crime throughout the city. I also felt that killing him would put more meaning into the story..As if to say, "sometimes, life is sad and unfair, and there's no just cause for it". The kind of pointless grief that leaves you wondering why? Prior to his death, things were starting to look up for him, and shortly following it, his mother was going to finally be employed again. So..There's the situation. But you see, now that I've spent a year with this Charlie, I DON't WANT TO DO THIS TO HIM. I'm afraid I'm going to regret never getting to use him again, or to see his life through to a happy ending. Should I forgo the meaningful story element to show mercy to my character, or should I go through with my original plan? Is it worth it? What do you guys think.