ELEMECCA Welcome to the world of Elemecca, a fantastic universe full of adventure and peril. There are three main continents: The gigantic land of Rowan, filled with castles, kingdoms, and clashes like something straight out of a King Arthur storybook; the savage lands of Kizmera, filled with the savage beasts and wild tribes that once roamed the deserts of Pangaea, and the legendary City; a high-tech sprawling land rumored to be located in the wastelands at the bottom of the world, where the technology far surpasses the medieval land of Elemecca, and possibly even that of Earth. This land is ruled over by seven great spirits known as The Lordful Ones, one for each of the Glory Elements: Water, Earth, Fire, Wind, Lightning, Rock, and Light. Although the kings and queens of this land may seem human, the real strings are pulled by these immortal beings, and the land, although it may seem content, is forever locked in a cruel cycle of worship and sacrifice, for the entertainment of these beings. Each generation on the Elemecca has had seven heirs of The Lordful Ones, each representing one of the Glory Elements. Usually, these heirs are cruel tools of The Lordful Ones, disciplining the rebellious and using their fantastic powers to control the masses. But in this generation, something is different. Some of the heirs are disillusioned by the cruel rule of The Lordful Ones, and decide to do something about it. Now, using their powers, they will embark on a quest, uniting with each other and then traveling to the farthest corners of the world, seeking the fantastical and distant locations in which hide The Lordful Ones. Seven evils. Seven elements. Seven heirs. Seven battles. Will you survive? Name: Y’know, your name. Age: Teenagers, please. If you really want, you can be in your 20s or someought. Sex: If you really need this explained, you have obviously been a) born yesterday or b ) raised by extremely sheltering and caring parents, much to your dismay. Element/Powers/Abilities/Weapons/Whatever: There are seven elements you can control: Fire, Earth, Wind, Water, Lightning, Rock, and Light. One person per element, please. You can be creative with your powers as long as you don’t god-mode. If we do not have enough players/characters to fill up all seven elements, then the unused elements shall become heirs who are still loyal to The Lordful Ones, and thus our enemies. As for the other three categories…you know. Self-defense skills, bows, arrows, the lot. Description: How do they look? This may or may not be influenced by their element- i.e., a ruler of Air would be pale and blonde, while a Fire person would have red hair. Of course, this is just my opinion. Run free with your own. If you also want to describe your character’s personality, that would go in here. Bio: Background. Are they a lowly farm worker, or a noble prince? A girl raised on the plains of Kizmera, or a boy who lives on a roving colony on the oceans? (Please no characters from City; that will come later.) I’ll post my profile in a bit. (Just for notice, my characters will be Fire and Light, so you may only use the other five. If you want multiple characters, for the sake of fairness, keep it to two per player. However, if you all do one character per player, we can have a max of five other players. Also, if you do not like the available elements, substitute one of them with something else, and I will be glad to adjust the game plan.) Ready. Set. GO!