Hello, I have an idea for a plot for a series I want to write and would like feedback from people who wont flatter me (i.e family members). The genre is adventure/magic/ action I guess but its still very early days but I will explain the basics below: · A young man named Hiro leaves his small home island of Stonehaven to fulfil his dream of reaching and exploring the End of the World. Hiro has lived on the small island his whole life and has an unquenchable thirst for adventure. He has chosen his goal to be the End because when he was younger, a travelling mercenary visiting his master told him what End was- completely enrapturing the isolated young Hiro. Hiro made this his aim and trained since that day to become strong enough to make the journey. Hiro possesses a rare item known as an artefact and it will be very important in his journey. He has had the artefact ever since he was discovered on Stonehaven as an infant; embedded in the back of his left hand. Artefacts are rare but each possesses unimaginable and different powers. Across the world, multiple guilds are being formed. A guild is a group of like-minded individuals aiming for the same goal. More specifically, Explorer’s Guilds are being formed in order to have a greater chance of reaching End. Many people want to reach End for many different reasons but Hiro’s may be the most profound of all; for the joy of adventure. Along the journey, Hiro will meet various different people who will join him in his cause and they will team together to reach End. Artefacts: Special items and tools that boost power in battle (e.g. A sword that covers itself in flames or the ability to communicate with animals via a connection of some sort). This is one of the main gimmicks of mi idea but I do not want them to be overpowered so soldiers without artefacts can still beat them. The End of the World: In the story, the End of the World is undiscovered. Many groups want to reach End for various types of gain- e.g. The World Govt. wants to establish a base there to ensure complete control over the worlds laws. The race to reach the End is highly competitive. ( I do have more for this but I do not want a wall of text to stop people commenting :/ ) Adventurers Guilds: Early on in the story, Hiro will form a guild and use it to generate funds and experience for his eventual assault on the End. He will set the guild up in his countries capital city and gradually gain members who use the guild for work and in turn help Hiro in his goal. My main concern is that I am trying to fit too much into the story and that maybe I should just focus on the guilds or the End. I would appreciate any feedback and would be happy to send a copy of what I have to anyone looking for something to read or would like to help me some more. Many Thanks.