This thread will be about breaking free from the habit of bland or repetitive description of a character’s environment. I know its commonplace for a writer to use the same template when telling the reader about the surroundings that the character is experiencing (or whatever is in the immediate area). A classic example that many high fantasy writers have tumbled into is when the character in question interacts with a new setting, and many writers are drawn to describing everything around that character. "The air is crisp, with a slight breeze and a neutral ambiance." It is rather satirical how easy a writer can fall into this trap. The other day I was talking with a friend of mine who is also a writer - we were talking about setting and word choice – I had mentioned how one lets the reader know of what the character in question would be seeing, hearing, etc. My friend was steadfast in not using a typical trope like this. Honestly, I have been susceptible to it and, as per the conversation, will now be treading carefully. Long story short, I wanted to start this thread and see how everyone handles setting description, initially that first description of what a character experiences after coming into a place where an explanation of the setting would normally be useful. How do you handle situations when a character enters/exits a building, a room, or some sort of new setting or atmosphere? Feel free to talk about both word choice and personally preference of how you manage this in general.