Nostrimundi It is the start of the eighteen hundred sixth-seventh cycle as the war between Maverik and Pourgani continues. The warlord of Maverik refusing to let up his assault against the kingdom of Pourgani, enraged at some percieved slight caused by their king. on the other side, the king of Porguani refuses to relent or give in to the warlord's demands, claiming that it is he who is in the wrong. The people of both nations are suffering in their war of attrition. *Desperate to break their stalemate, both nations have begun to launch attacks against the trade ships from Guildus, trying to cripple each others' supplies. Their plans, however, are backfiring, inflicting more losses to the neutral third nation than two the two combatants. If the war continues like this, Guildus will collapse from financial instability caused by their losses. Enter the scholar, Igneaus, a Gikkan who has spent his entire life studying the legends and myths of the old world, before the time of the Immortals. In his studies, he comes across tales of the Anima Fang, a legendary artifact that supposedly has the power to stop death and cause life and growth to flourish. Much to his surprise, Igneaus comes across a map that describes the hidden location of the powerful magical item. After sending a letter to Guildus' Council of Merchants describing his plan to retrieve to Anima Fang and use it as a bargaining chip to end the war, he's given permission to leave on the quest. However, on the night before he was to leave, thieves broke into his study and stole the map. In the wrong hands, Igneaus fears that the Anima Fang could be used to raise an army of the dead and wage war against the living. Now in a race against time, Igneaus searches the Northern Port of Guildus for travelers, offering a reward to those who will accompany him on this quest. He needs strong and clever Gikkan to accompany him, for the journey will be filled with danger as they journey across the Lands of Nostrimundi, facing the many creatures that would make a meal out of them, as well as agents of Porguani and of Maverik who wish to obtain the Anima Fang for themselves. Holding his journal, which contains a sketch of the map, tightly against him, Igneaus begins his search in the marketplace of Dulltis, the northernmost port of Guildus. History Nostrimundi, was once a world ruled by humans and their technology. Using their superior intellect and driven by their need to improve themselves, humans began to stretch beyond the limits of their world, causing them to search for new sources of power. A few years after their world became entirely colonized, in the last area to become developed, strange ruins were discovered. Within said ruins, traces of an unknown energy were found. After analysis, this energy was termed “magic,” after the myths of human ancestors, because of its ability to do nearly anything and its unpredictable aftereffects. Very soon, magic began to flourish, as it was quickly integrated into human technology, thus making it stable. For years, magic seem to be the solution to all problems. A century later, humans encountered a new problem. In their prosperity, they had begun to overpopulate, filling up their planet and stretching its resources thin. They needed an answer to this dilemma, and magic seemed like the answer. Returning to the ruins, now kept beneath a city, they made a new discovery, a portal that supposedly led to another world. The humans were thrilled by this; a new world to colonize would mean more room for them to grow. Applying their “Magitech,” they opened the portal, hoping to be greeted by open lands and more resources. Instead, they found a realm housing beings that were infinitely more powerful than them, and they had been observing them since the beginning of time. They were the Immortals, titanic beings that stood taller than the greatest of mankind's structures, and possessing god-like strength and abilities. Having existed for so long, their world isolated from all others, their power had begun to build up to critical levels, and opening a portal to their world was like pulling a plug. Unable to close the portal, the humans were thrown into chaos as the Immortals' magic gushed into their realm, overwhelming a world that was not ready for such power. It flooded the entire plane, ravaging cities, obliterating mountains, and altering landscapes. Fearing for their lives, the humans pleaded with the Immortals to save them. Taking pity on the lowly species, the Immortals promised to protect humanity in exchange for a lifetime of servitude. Divided, some humans were willing to pay the price and left with the Immortals, never to be seen again, while the other half remained, outraged at the thought of giving their freedom up to those whose power was destroying them. The remaining humans had a dilemma; their world was dying and they needed a way off. Trying their hands at magic again, the remaining humans opened a new portal of their own making, hoping to find a world away from theirs and the Immortals'. This time, they encountered new beings, the Demons, with the same adverse effects to their world. The Demons were just as massive and powerful as the Immortals, except their magic radiated sheer chaos, whereas that of the Immortals was of order. More desperate than they were before, with twice as much power destroying their world, these humans made the same bargain with the Demons that was made with the Immortals. The Demons, however, simply laughed. Instead of making a pact, they simply offered to save the humans on a whim, and therefore they didn't need anything in return. Almost all of the remaining humans were taken, but a few stragglers were left behind. Their world ending around them, the remaining humans gave up hope. They were doomed to live out what they thought were the ends of their days. Many humans fled to the far corners of the Earth, seeking refuge and thinking that they could outrun the degustation. The others simply went home, awaiting their apparent deaths. The magic came in swiftly, altering everything that it touched until it had completely enveloped the land. Humans continued to survive, though they were few in number, and soon, they too accepted the change and began to evolve, becoming things beyond what was once known as mankind. Many millennia have passed since the flood of magic as new civilizations rose under its influence. Many new species now roam the lands, some as people, and others as beasts. The world has changed, but its principle remains the same as new history and cultures have arisen from the three dominant species that now rule Nostrimundi. First, are the Mystics, the offspring of Humans and their Immortal masters, and capable of using magic. Mystics of the North are tall and thin, with high cheek bones, long pointed ears, and pure white skin. They are of a higher social class then most of Nostrimundi's residents, considering everyone else to be barbarians, and they live in magnificent castles of ice in the arctic nation, Frostis, and the frozen north half of Maverik, a nation ruled by the Drenuit Empire who believe that strength is everything. The Southern Mystics stand as tall as the humans of old, with peach colored skin, golden eyes, and crystal-blue hair. Their lives are vibrant, spending half of their time either learning or working, and the rest playing games. They are natural Merchants and bards, making a living in Guildus, the Land of Commerce, where shops and places of work line every street from coast to coast. Lastly are the Western Mystics, ebony skinned humanoids living in the forests of Porguani, a country led by a monarchy. The second species governing over Nostrimundi are the Fiends, humanoids born of Humans and Demons. They are shorter beings, with lavender skin, and silver teeth and nails. They are curious and high-spirited people, wielding magic like the Mystics, but for more whimsical purposes. The Fiends are less common than Mystics and are nomadic, with small families traveling together from place to place. Because they rarely stay in an area for more than a few days at a time, they earn their keep by doing odd jobs and putting on street performances. The more famous Fiends travel together in a type of circus-like arrangement. Finally, were the descendants of humanity, the Gikkan. Born from the humans who had become saturated with magic, they are many different combinations of Human and nature, with some being part animal, some being part elemental, and some being part vegetable. They came in a varienty of shapes and sizes, and no two Gikkan were exactly alike. They were capable of extrodinary feats using both their natural abilities, as well as magic, and were capable of enter either complete or incomplete metamorphosis as they grew and encountered various environmental triggers. Sentient, adaptable, and tenacious, they were a species meant to flourish as the humans never could. As they progressed, they formed their own history and culture, aided by the invisible hands of the Immortals and the Demons. Gikkan The majority of Nostrimundi is inhabited by these beings. They are the most adaptable and varied form of life in all of the realms. They come in eleven species: Aer, Anima, Aqua, Calx, Esper, Fera, Herba, Hybrid, Igni, Lux, and Umbrae. Many Gikkan will go through some form of complete or incomplete metamorphosis as they grow in strength or age, or when they at presented with different environmental factors. Species Aer (Wind) – Creatures of the sky, Aer Gikkan are free-spirited and youthful. Nearly all Aer are capable of flight, and those that aren’t posses some form of unnatural speed. They are the natural opposites of Calx. Anima (Spirit) – Anima Gikkan are supernatural beings, often times dead things come back to life or shamanic wielders of power. They have a heightened “sixth sense” and are usually trapped between two emotional extremes. They are the natural opposites of Esper. Aqua (Water) – These Gikkan are highly curious. They are all competent swimmers and most can breathe underwater. They are the natural opposites of Igni. Calx (Earth) – Most Calx Gikkan are physically capable with high endurance and a slow, thoughtful nature. They vary greatly between individuals, from stone warriors to metal constructs. They are the natural opposites of Aqua. Esper (Psychic) – Beings of the mind, Esper have various abilities based on their individual characteristics. Esper are physically weak, but make up for this with powerful mental capabilities and psychic talents. They tend towards analytical thought processes, and are prone to over thinking things. They are the natural opposites of Anima. Fera (Animal) – Fera Gikkan are wild and outgoing. They are varied in physiology and mindset, but all lack the extraordinary powers of other Gikkan. They make up for this with enhanced natural abilities and heightened senses. They are the natural opposites of Herba. Herba (Plant) – Herba are the natural opposites of Fera. All are capable of photosynthesis, but some are also consumers or decomposers. They consist of both plant-like and fungus-like Gikkan. Hybrid (Combination) – Gikkan that can fit into multiple categories, most Hybrids are born from cross breeding, or from unusual circumstances. Some are even born through the metamorphosis that some Gikkan go through. Igni (Fire) – These are Gikkan with high tolerance to heat, some even being made of fire. Igni are adept with burning these, and possess quick tempers and violent or competitive natures. They are the natural opposites of Aqua. Lux (Light) – Gikkan filled with a power that resonates with holiness, Lux are almost mythical in nature. Most are kind and benevolent, but some are pompous and self-rightous. They are the natural opposites of Umbrae. Umbrae (Darkness) – Gikkan that draw power from the night, Umbrae prefer to dwell in darkness. Most are mischievous and good-natured, but some enjoy causing trouble for the sake of their own amusement. They are the natural opposites of Lux. Character Creation Guide Character Sheet: Name: Age: Gikkan Species: Physical Description/Picture: Background: Abilities: Ability 1: Level: Weak Type: (Active or Passive) Alignment: (Aer, Anima, Aqua, etc.) Description: Fuel: (Energy, Sunlight, Magic, etc.) Ability 2: Level: Weak Type: (Active or Passive) Alignment: (Aer, Anima, Aqua, etc.) Description: Fuel: (Energy, Sunlight, Magic, etc.) Ability 3: Level: Average Type: (Active or Passive) Alignment: (Aer, Anima, Aqua, etc.) Description: Fuel: (Sunlight, Magic, etc.) Misc: Creation Guidelines: Abilities – Abilities come in two varieties, Active and Passive: Active abilities are used consciously, such as special attacks. They are used by the character whenever they want, so long as they have the required power source to use it. Passive abilities are natural defenses that a character possesses that they don’t choose to use, but are activated on their own, such as secreting a poison from their skin when endangered, or spines raising up from their back when angered. Each ability is aligned to a different Type: Aer Anima Aqua Calx Esper Fera Herba Igni Lux Umbrae Even though a character isn’t a certain species, doesn’t mean that they can’t learn an ability of a different type. Though, keep abilities reasonable. A hybrid Aqua/Herba wouldn’t have an Igni type ability. Fuel is whatever is needed to use an ability. Some abilities don’t require any extra source of fuel, other than a body’s natural energy, such as retractable claws or venomous strikes, but other abilities need a source of power. Herba abilities usually require sunlight, and almost any ability can run off of magic. Be creative, and find some interesting sources of energy and create some unique abilities. No two characters are exactly the same, so feel free to be as creative as you’d like. Character Design – When making your character, remember that every character is different. Just because Aqua Gikkan are water based, doesn’t mean that it has to be a fish, or even live in water. Maybe it lives in the arctic and is aligned with ice. Herba Gikkan aren’t all plants, some are fungi. Calx Gikkan can be made of stone or metal! You could even have a Calx Gikkan that isn’t made of Earth, but simply lives underground, or something of that nature. Use your imagination and have fun! Here's an example of what a Gikkan might look like: Gameplay Nostrimundi is a massive world filled mostly with fantasy elements, but carrying an undercurrent of steampunk. The character creation system is left mostly open so that you can toy around a bit to make a character that is distinctly yours and unique from ones played by other people. Part of the appeal is that the player has free reign with their character. You can run around and interact with your surroundings, you can form relationships with other characters, you can even introduce new aspects to the history and culture of Nostrimundi. The world is as much up to me as the narrator, as it is up to you as the player. It's a collaborative effort, this world is defined by everyone and dynamically evolves with each adventure. It's up to everyone to make it amazing! When you post, leave your actions open ended. Unless you're talking to an NPC of your own creation (like a random merchant or townsfolk), don't control characters that aren't yours without either the permission of that character's player, or mine if it's a plot specific NPC. Else wise, the players have free reign within the confines of the adventure's general plot and setting. Combat During regular combat, a player can post their character's reactions and responses to combat actions made by other characters, as well as combat actions of their own. The number of combat actions a player can post are based on multiple factors. On neutral terrain, without any bonuses or negative conditions, a base character can use up to two weak actions, a single average action, or readying a medium action (or finishing one if you began it in your last post). As your character becomes stronger, your options increase allowing you more actions in less posts once you reach higher levels. Another factor affecting the number of actions you have is the terrain. Certain Gikkan perform better under certain conditions, for instance a flying Gikkan would be stronger in aerial combat, whereas an aquatic Gikkan is more suited for battles at sea. Terrain will be factored in during combat. In addition, certain abilities and skills can improve or hamper combat for a character. Lastly, keep in mind that you are fighting other characters that aren't controlled by you. Like I mentioned before, keep your posts open ended so that others can respond to your actions. I will note if something hits or not and how effective it was. And when in doubt, feel free to post any questions or discrepancies on the discussion page. There are three types of combat: Regular combat, Boss battles, and Fueds. Regular combat has no special rules and awards exp based on performance. Boss fights are when the characters are pitted against a particularly strong opponent that provides a challenge. Don't worry, your characters won't die when they are knocked out, but will simply fall unconscious from blood loss or trauma. I will not kill your characters unless you give me permission to do so. I will note when you are battling a boss in the discussion thread, and will post any special rules or conditions applied to the fight along with general information on your foe. Boss fights will award experience to all participants, but extra exp is awarded based on performance and who delivered the strongest hit and the finishing blow. Fueds take place via PM between characters and are only posted once they are finished. In a feud, two player characters face off in combat, with experience awarded to both sides, but more given to the winner. Like before, be sure to send me your questions when dealing with discrepancies. During combat, your passive abilities are activated as a response, not a combat action, so they don't waste valuable actions. Also, and ability can only be used if the fuel required for them is available. For instance, an Herba ability requiring sunlight cannot be used if it is night or if the sun is obscured. Also, abilities can sometimes have unforeseen side-effects. Without the use of the forgotten Magitech that was once used by humans, skills and abilities are a bit unstable. Randomly, an ability will have an added effect that may aid or ail the user. I will note this when I post the results of a player's attack. Leveling up, Metamorphasis, and New abilities In the beginning, each character requires 100 exp in order to level up. Then they require an additional thirty exp per level beyond the first. As an equation Exp needed = 100 + (30 * (Your character's current level - 1) ) So a level 2 character needs 130 exp to level up, while a level 5 character needs 220. Every time a character levels up, you have the option to either gain a new ability or strengthen an old one, depending on what level you are and what abilities you've already learned, you'll be allowed to obtain different levels of abilities. The six ability levels are Weak, Average, Medium, Strong, Ultimate, and Legendary, with each increasing in strength. Sometimes your character may just grow in overall strength instead of gaining an ability or upgrade. When your character levels up, I'll post your options for bonuses in the discussion thread. Every so often, a character has the option to enter metamorphosis, essentially making them stronger, giving them access to new abilities, and generally making a character better. When these chances occur, I'll PM you, and ask whether you accept or decline the Metamorphasis. Although an evolved character is stronger than an unevolved one, they level up slower, requiring an extra fifty exp per level in order to level up. In addition, a character undergoes a significant change in appearance after going through Metamorphasis, reflecting their increase in power. After Metamorphasis, a character is able to obtain stronger abilities and use more combat actions. Have Fun! This RP is very open ended, and most of what you can do is up to you. The only rules are that you respect other people and don't break the story flow. No pulling random quests out of thin air, no using other people's characters without their permission, and be respectful of each other. You characters are allowed to be mean to each other, but no being mean to other players. Just have fun and use your imagination! If their are ever any disputes, or if you have any questions, feel free to PM me. Welcome to Nostrimundi!
Stat system Stats Atk (Attack): Def (Defense): MAtk (Magical Strength): MDef (Magical Resistance): Stat (Resistance to ailments): Spd (Speed): Agi (Agility): Then each range from 1 - 5, since players are starting off at level 1, with a max total of 20 points in all. Stats would increase after each level up. Unevolved characters gain 3 points to spend per level up, while evolved characters gain an additional 2 points per evolution they've completed. As a formula: Points gained = 3 + (2 * Number of completed evolutions) Though, stats aren't set in stone, they're closer to guidelines on how effective or fast characters and skills are in combat. An example of combat: Char #1 has atk = 5 and attacks char #2, who has def = 6. Char #1 still manages to do damage to char #2, but not as much as if they had atk equal to or greater than char #2's def.
Marketplace Gathering It was a warm Spring day as merchants bustled around the town of Dulltis. People were milling around the many stalls in the marketplace, browsing each vendor's wares and trying some out. Everywhere you looked, brings of various shapes and sizes were taking part in the regular bustle and hustle that was commonplace to the island nation of Guildus. Standing by himself, a tall Gikkan scanned the proceedings of the market. He was tall and thin, with small bronze scales coating his entire body. His arms were lengthy, with clawed, four-fingered hands. Small spikes ran down his spine, ending where his long tail began. His eyes were a bright red, almost bloodshot, their irises forming black slits, giving them a cat-like appearance. His head held no hair, but large orange flames blazed up from the back and sides of his neck, framing his face in a wreath of fire. He stood upright, his tail held high in the air, and wore only a pair of leather pants, revealing his clawed, two-toed feet. Beneath his scales, tightly wound muscles suggested that this Igni was no stranger to physical labor. Igneaus gripped his bag tightly as he searched the market for something, for somethings. He needed a group of capable explorers, young Gikkan who could handle adventure and danger. Slowly, he made his way to a large platform at the center of the Market, meant to make announcements from during festivals and public gatherings, and began to set up some posters and objects on it, preparing to give a speech.
Truffle Oak A young female, likely in her teenage years, moved nimbly through the busy market place. Her worn green dress flew about her bare ankles freely. Her shoes were too small and had holes but this didn't dampen her cheerfulness. She moved on her toes, like a dancer, occasionaly in order to see above the tall heads of people in her way. A red apple, halfway eaten, was in her hand. On her back was a thick staff. Plain to the eye of one passing by, but special to the one who carried it. Truffle's bright red hair flew about her face. It hid the majority of a birthmark, in the form of ivy, on her face. The rest of her birthmark, however, flowed freely down her right side to her waist. Also went down her arm to the palm of her hand. Truffle happily bit into her apple as she scanned the vendors for anything interesting. She rarely bought anything, as she couldn't afford it, but the items were still pretty. She stopped at a vendor holding new dress. The fingers of her clean hand ran down the fabric, longingly. It had been two years since she had a new dress. She had enough coins for one but she needed the money for food. A sad sigh escaped her lips. Maybe it was time to find a job.
Nathalia The girl...., or female gikkan was appropiate to call it? ,sighed... I seriously need some money... thought while wandering through the market. Let's describe it... this is a tool that must always be used when introducing a character into a tale. She resembled more a human than a Gikkan, a beautiful girl with long black hair, a skinny figure enhanced by a beautiful yellow dress that rested over her body... Yet as a Gikkan of course there were notorious differences from what we call human. First of all the eyes, those glowed with an intense red, unnatural for a human; second her hands, they ended with sharp nails that resembled the claws of a beasts; third and the most notorious, a pair of energy formed from her shoulders resembling wings, well what we call humans don't have wings. Oh and also she didn't wore shoes, because she didn't need to walk, instead she levitated always a bit, thus she never touched the floor. Indeed she was a Gikkan. Enough with descriptions, let's go back to the story of the girl. Oh! by the way, she's called Nathalia, dear readers don't forget that please. She wandered on the market looking for some tablet with a job, however although they seemed uninteresting or she didn't like them... Although an usual calm heart and mind, she burned with the desire of an adventure inside of her, something unusual for an Esper, still there are always exceptions on this world. Side note yet necessary for what's to come. Although Nathalia has a mouth, its function is only to eat, although theorical she should be able to use it to talk, she doesn't, because she never tried, because she never considered it necessary, and because she speak through the mind. So taking this in consideration, the girl tired at this point screamed to the people in the market, but this could be considered a mental scream as it was felt in the mind of the people there. Heeeeeeey!!! young girl looking for exciting job here!!!! need moneeeey!!!!!
London Grimm "Really, this is pathetic..." He muttered to himself as he walked through the streets of the market. "I mean, here I am, with a fabulously valuable..." He looked down at the device in his hand, "Thingy..." He shook his head a little. "AND NO ONE WANTS TO BUY IT! I MEAN! ALL I ASK IS A PURSE FULL OF GOLD! IS THAT REALLY TO MUCH TO ASK!" He was screaming into the face of a random street merchant. The poor man was cowering behind his stall. "Sir, can you please just go away... I don't know what that thing is, and I don't want to buy it..." "Sorry..." London said as he stuffed the little metallic device back in his pocket. "Well, looks like I won't be indulging in the finest wine and women that Guildus had to offer tonight after all... Damn, I can never catch a break anymore!" Just then a wealthy looking individual walked past, a fat coin purse dangling at his side. "Well, maybe fate has smiled on me, just this once." He said under his breath before casually bumping into the man. "Oh, sorry, sir. Please, I really must look where I'm going." London said as he backed away. The man harumphed and walked on. London chuckled as he tossed the bulging purse from his clawed metal hand. Then he looked up into the air, "Thank you." He said with a little bow then set off in search of decadent ways to spend his new found wealth.
Bernadette Guildus was a fairly nice place, with its many open-air shops and cafés. People were bustling about, enjoying the many wares that each and every merchant had to offer. Almost the entire market was filled this fine and sunny afternoon, with a slight breeze carrying cool air through the crowds. At one stall, a young male Mystic was trying to sell Rhodon, a species of large saltwater fish that were a staple in most diets, for what he claimed was a steal. At the far end of the market, a family of about seven Fiends were performing dangerous tricks for a captivated audience who "oohed," and "ahed," as the smallest of the Fiends juggled six flails, each flying dangerously close to his head every time he tossed one. At another end of the market, a male Fera was auctioning off old artifacts to a large crowd, speaking so fast that he was barely understandable. As the crowd went about their business, what appeared to be a walking doll stood perfectly still, her large, bead-eyes staring at a roll of fabric that seemed to be a lush color of green. After a few awkward minutes of her staring at the cloth, she finally looked up at the merchant and pointed at it. " . . . How much?" She quietly asked, the zipper that was her mouth moving eerily. The merchant, feeling uneasy at the presence of the Anima in front of her, shuddered at her voice. Finally composing herself, she replied, "Twenty-seven gold, and it comes with matching thread." The girl thought for a moment, then shook her head. "How about twenty gold, and I leave you alone?" The merchant nodded vigorously, handing the girl her purchase as she handed the merchant the gold. The merchant gave a sigh of relief as the girl walked away. Bernadette sighed, wearily. She was overjoyed to have some new fabric, and in such a lovely shade of green, but the merchant's reaction had been sub-par. Like most people, the merchant had felt uneasy around Bernadette. It was hard being an Anima Gikkan, especially one that stood out so much, having to inhabit a body made of cloth and thread. Giving another sigh, Bernadette unzipped her mouth and swallowed her purchase, then zipped back up as she continued walking.
Triversum It watched as the man stole the sack of coins. It was almost impressive, how smooth he was. The man tossed up the bag in triumph, celebrating an apparent victory. Yet before the purse returned to the man's hand, it fell...sideways. Unnoticeably at first, the purse's fall slowly curved towards a large pile of jagged scraps to the side of the street. Soon, the purse itself had ruptured and its bounty was plastered to the various pieces of metal as if it were glued. "What the..." the man exclaimed then looked around, making sure that no one had seen that. "Maybe I spoke to soon." He said as he quickly moved over to the pile of scrap metal and grabbed for one of the coins. It didn't budge. "Oh c'mon! You've got to be kidding me!" The man exclaimed loudly, then remembered that he didn't want to attract attention. He even tried prying on of the coins with his claws, but still it didn't move. "This is a joke... A really bad joke." He looked to the sky. "I take my thank you back! Ya Jerk!" He said shaking his metal fist. "What relevance does the sky bear to this event?" The disembodied voice seemed to originate from the scrap metals, which themselves now began to shift. Seemingly unaware of the coins still attached to it, it asked, "It observed a small metal device in the man's possession. What is the device?"
London "Oh god... I've done gone gotten me the heat strokes... Wait..." He felt his head, he didn't feel like he had heatstroke. "No, that's not it... So then that means that the pile of scrap metal on the ground is talking to me..." He scratched his head. "No, that can't be either because scrap metal can't talk." He scratched his head again, then looked down at the pile of metal. It seemed to be watching me. He jumped back. "What in the nine levels of hell are you!" He cried, no longer worried about attracting attention.
Triversum "What in the nine levels of hell are you!" The man cried This man is irrational. It supposes that this is considered 'amusing'. "Ten." A single coin suddenly popped off and hovered tauntingly before the man's eyes before zipping back to its former status of 'attached to scrap metal'. "Just kidding. It would most likely be described as Four. Rather, Four would be more fitting for the man." It stopped to think. "Quite a curious question. It never considered this before. Does the man have any suggestions?"
London "Quite a curious question. It never considered this before. Does the man have any suggestions?" "What?" London stopped freaking out and just stared at the pile of scraps. He kicked on of the pieces with his soft foot, like an idiot, and then hopped on one leg in pain for a moment. He felt he was coming to terms with the fact that there was a talking pile of scrap metal, but one thing that he could not come to terms with was the fact that the talking pile of scarp metal had his hard earned, (well, more like easily stolen) gold. "Hey, now there mister "pile of scrap metal". Whats the big idea!? That's my hard earned gold that you're magnetized to there!"
Triversum "Hey, now there mister "pile of scrap metal". Whats the big idea!? That's my hard earned gold that you're magnetized to there!" "It has earned this gold just as hard as the man has earned it. What is there to say that it does not now rightfully own this gold?" The 'pile of scrap metal' further shifted and, as pieces began to levitate up off the ground, began taking the loose form of a humanoid. As each piece floated to its approximate belonging, Triversum pointed towards the man's pocket. "It saw the man put a device in his pocket earlier. What is the device?"
London "It saw the man put a device in his pocket earlier. What is the device?" London took another step back as the 'pile of scrap metal' suddenly sprouted from the ground and assembled itself into the mostly recognizable shape of a human being. He whistled. "I might ask you the exact same thing." He said, looking Scrappy up and down. "But..." He pulled the little metal box out of his pocket. "This is a device of great magical power!" He said with a flourish. "It can make all your dreams come true... all you have to do is..." He looked at the little thing. "Ok, I'll be honest with you, mainly because most of you is sharp and i imagine it would be painful if you decided cause me pain. I don't know what this thing is. But it looks like something that someone would want, so I came here to try and sell it... What's your deal?"
Triversum What's your deal?" Triversum grinned on the inside. That seemed to be what Gikkan did when they were amused. "Well, it has recently come upon some wealth..." All but the three most brilliant coins loosened from Triversum's body and pelted the man. "The man may have those coins. These three it likes. They are most...shiny. As for the man's merchandise, what is the origin of the device?"
Averic Pallos A gray horse, Misty, trotted into the town with an experienced warrior upon her back. Misty was guided by her master to a set a public stables. Averic slid off her back and patted his old friend on the neck. She knickered nervously, as a stable boy came forward to take the horse. "There, there. Old girl. He's just a little one." He said patting her neck and handing her reigns to the boy. Averic's voice was deep and soothing. Misty seemed to calm down at his words as if she understood what he meant. "How much for the day?" Averic asked taking his money pouch out of his bag. "Two gold coins, sir." The boy said. His clothes were tattered and his bare feet covered in mud and scratches. Obviously he wasn't paid very much to take care of the horses. "Very well." Averic replied. He dug out two coins and placed them in the boy's hand. He then took out two more and slipped them into the boy's pocket. "And those are for you. Consider them a thankyou for taking good care of Misty." The stable boy's eyes lit up and he smiled happily. "Thankyou Sir! I'll give her the best hay in the barn. With that he turned and led Misty into the stable. Averic smiled, glad he was able to help one more poor soul. With a hand on his sword he turned and walked into the city. His dulled armor made hardly a sound as he walked along the cobble steps. Some of the people gave him curious glances but over all ignored the passing knight. Where to go first? Perhaps the bakery.
Volten the lightning thief "SSSSSWWWWIIIPPPPPEEEE!" A blue and yellow strike dashed past Lodon, he ran behind him so Lodon could not see him but at the moment he passed Volten flipped his tale over his target's head and plucked the artifact right out of his hands. Before the two could blink Volten was dashing away stopping only to taunt them with a bratty grin. "Oh I know where I can sell this, thank you for my hard earned cash. He bowed down before the two then dashed of towards a group of vendors yelling. "Can't catch lightning!"
London "Can't catch lightning!" London looked at his now empty hand, then down the street at the yellowish blur that was taunting him, then back at Scrappy. "Excuse me, I'll be right back..." Then he jumped to alley wall and bounded up the side, using his claw to latch on. Once on the roof he started bounding after the little thief. "Kid, I don't know what you think you're doing, but no one takes what's mine! Except for the talking metal pieces back there... but that doesn't count!" He shouted while dashing over the rooftops. He managed to keep up with him. When the road made a left at street level, forcing the other thief to slow down, just a fraction, to make the turn, London pounced. Leaping from the rooftop he landed in the street just in front of the kid. "Now be reasonable here... Just give me that... Whatever it is, back and this won't get ugly."
Volten didn't stop when the man who was equally fast caught up to him, no he kept going, and swoosh! Volten simply dived between the much taller mans legs rolled and kept going towards the vendors, but not before flicking him in the jewels with his very long tail. "Lightning strikes again!" he shouted, pausing only to mock him. "Now go away or I shall taunt you, a second time!" Then jumping of a gaurds head he began bounding away on roof top!
London He gasped and sagged to the ground, holding his crotch. "That little..." He turned his head to look at his assailant. "Now leave or I shall taunt you, a second time!" "Why you little..." He stood up again, limped a few steps, almost threw up, then took of after him again. The little prick was sanding on top of a building making a face at him. London wall jumped up to the rooftop, just in time to see the tail whipping above him as the thief turned to run again. London launched himself up, caught the tail with his metal arm. He didn't have to much of a plan for after that. He was sailing through the air holding on to the tip of some guys tail, and the only way he could go was down. So, he fell, still gripping the tail. "Take this you sparky little rodent!" He said while laughing manically.
"Take this you sparky little rodent" Volten was suddenly yanked by the other thief, caught? this guy actually caught me...wow, he's good. Almost as good as me, unfortunately for him, almost isn't good enough. Volten simply sent a jolt of electricity through his tail at the man grabbing him, it didn't help that his arm was made of metal. It was a small jolt, not one Volten would use to battle, but it was enough to cause the poor guys hair to stand on end smoking a little. "How's that for sparky?" Volten laughed. Laughing, now Volten was laughing at him. What was more insulting the laugh? or the fact Volten didn't feel the need to run away anymore instead choosing to laugh?
London Suddenly London felt a surge go through him. It hurt like crazy and he heard the kid laughing. He tried to let go, but he couldn't, it was like his arm was locked in place. Then he laughed again, just as they hit the ground. "Hey-" He was cut off by a jolt, "Idiot! I can't- let go- till you- stop shocking me!" He again laughed. It was an odd noise, being punctuated by whimpers of pain and vibrato from the current. "Mo- ron!" He kept laughing.
"Okay, okay, because you made me laugh I'll stop." Volten said with a sly smile. True to his word Volten stoped the current of electricity...for all of 2 seconds. *Zap!* London blinked on like a light bulb. "Okay, okay I'm stopping for real." Volten cut the current and withdrew his tail, then began admiring the strange item he had stolen. "So how much can I sell my little trinket for? what is my little trinket anywho?" he asked London as if forgetting that he had stolen it from him.
Averic Pallos Averic turned a corner just in time to see a man with a metal arm release his grip on the tail of young teen. "So how much can I sell my little trinket for? what is my little trinket anywho?" His eyes were alight with the prospect of gold and they glinted greedily. It was obvious to Averic he wasn't much more than a common theif. Despite the fact that he had an interesting looking tail. "It's not worth much more than 2 gold coins." Averic said stepping closer. He examined the box. The metal didn't appear to be worth much and he doubted it was enchanted. "At least to you. I'm sure it was worth much more to its owner." Averic tsked and shook his head. "Stealing is a demon's job. Not a job for a youngin such as you."
London *Swipe* His metal hand came zipping through and snatched the little black metal trinket. "My little trinket you mean?" London said. "And I don't know what it is, I found it in an cave. It seems really old." London said. He didn't believe in holding grudges. "So what's your story, Sparky?" Just then an older looking man with greyish hair strode up. "It's not worth much more than 2 gold coins. At least to you. I'm sure it was worth much more to its owner." Averic tsked and shook his head. "Stealing is a demon's job. Not a job for a youngin such as you." "Hold up, who are you and do you know what this is?"