What is the deal with these stuck up indie game designers? I've played pre-release computer games designed by people who don't speak English as a first language, or much at all for that matter. Go location so succeed mission Enemies are dangerous weapons Stop erecting weapon Just a few examples of the really horrific English in some games. In a few that were good in terms of gameplay I e-mailed the designers, volunteering (no change for services) to smooth out the English to help the game sell better. I've made more than a dozen offers and only two have even bothered to reply at all, both stuck up as hell. The one that stuck out in my mind was 'Not need help sell success, game language quality.' Admittedly I didn't think of it at the time, but I should have replied with 'All your profits are belong to us'.