Superhumans and unjust societies

Discussion in 'Plot Development' started by Accelerator231, Jan 10, 2020.

  1. Naomasa298

    Naomasa298 Active Member

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    Doom's a good guy at the moment.

    I think Doom's content with Latveria as long as he thinks he's better than Reed Richards.
     
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  2. Accelerator231

    Accelerator231 Active Member

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    A question. Has anyone read this?

     
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  3. X Equestris

    X Equestris Contributor Contributor

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    Sure, but then there are also characters like Dr. Manhattan, who spends much of Watchmen estranged from humanity due to the nature of his powers. Whether a powerful alien being or a superhuman thinks like us or behaves like us depends entirely on factors you control as an author.

    I'm a little confused about what you're asking for here. The OP makes it seem like you're looking for ways to prevent superhumans from becoming the de-facto government, while some of your replies seem more focused on defending such an outcome as the only logical outcome. So what exactly do you want out of this thread?

    A few ideas related to your question in the OP come to mind:

    • Personality. It came up more than once already, but it bears repeating. Lots of people have morals and principles...right up until those principles demand they stand up and do something. Others try to change corrupt systems from within. And still others prefer to wipe the slate clean and begin again. Nothing says you have to take the latter route, although it's flush with dramatic potential.
    • Weaknesses. Your character would need godlike power to violently overthrow a government all alone, but there won't be much of a story if he's unstoppable. Kryptonite, magic, red sunlight, and lead all hinder Superman in different ways. So maybe seemingly invulnerable flesh can be pierced by tungsten. Or telekinetic powers just don't work on objects made out of aluminum. Whatever. The sky is the limit here.
    • Peers. They needn't directly match your main character's strength, they just need to be capable of giving them trouble. For example, one of the dictator's top lieutenants negates superpowers within...let's say a mile radius. It's not even conscious, just something he passively does. Any superhuman within that radius suddenly finds themselves temporarily powerless. Now your revolution faces a major obstacle.
    • Reprisals. Maybe your character truly is invulnerable, peerless, unstoppable...but other people aren't. A ruthless enemy can threaten reprisals against innocents unless this character complies with their demands. This could range anywhere from "We're holding your brother at a secure location; take any action against us and he dies" to "Stand down, or I'll unleash my nation's nuclear arsenal and wipe out life on Earth."
    Which isn't fundamentally different from the way things are. Governments derive much of their power from the support of powerful individuals/factions and the resources (military assets, wealth, influence, etc.) that support provides. Bringing superhumans into the mix simply personifies it a bit more. This could make an interesting theme if you choose to embrace government reliance on superhumans in your world.
     
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