I've been stuck on my villain's motivation for a couple of weeks now. And while I think I know now why he does what he does, I'm still not sure what his ultimate goal is. Increasingly, it's looking to me like it's "get to point A, release evil thing B". My biggest problems with that are: 1. I think it takes away from the significance of my bad guy if his goal is just to release a different baddie. 2. I hate to resort to supernatural things for baddies. This is fantasy, yes, but I do want all the good and evil to be as a result of human interactions. 3. If he does release 'evil thing B', that's pretty much a world-altering event, and a big turning point for the story, moving it into a less stable, more difficult plot. But if he accomplishes his goal, I have no idea what his new one might be. Does anyone have any wisdom for me? How do you approach the problem of creating a realistic, un-cliched villain?