MY character has a cordial relationship with a sentient dungeon and it's inhabitants. When he runs to use it as a haven tor run from an army of bandits, he brings people along with him; and he needs to make sure that the dungeon will help keep them safe instead of trying to kill them while he takes care of the bandits camping outside of the dungeon. My character plans on giving him a favour, but I dont know what a sentient dungeon could want. I had thought about the dungeon asking him to capture some of them alive, so that the dungeon's inhabitants can kill them and gain power, making the dungeon stronger overall. WHat are your suggestions? Thanks. Extra info: Dungeon monsters who leave the dungeon will crumble ito dust, because the connection with the dungeon is similar to that of a lifelinem so no monsters can go outside the dungeon and take over the world.