body language has been the single weakest point in my game, by far, and part of the reason is because i am for whatever reason TERRIFIED of being inconsistent with my body language beats. how do you make sure that the construction of your body language beats reads fluently, or at least coherently? have you ever read a character reacting in body language that felt wrong for that character? how do i avoid this? does it matter? if i somehow "get it wrong" can i put things in that MAKE that make sense, or would that just feel shoehorned in and there's no way to avoid that feeling for the reader?