Home: A Unique Horror Adventure. I. Don't. Get. It. I seriously don't get it.
I have a problem with its narrative structure. You pick up clues of what happened to you and to Rachel, and make assumptions based on them. The thing is, it's not concrete, it's not certain. I would have preferred "This is what happened" and "This is how it is" than the game feeding me bits of information on an object or reading excerpts of a journal.
Maybe it's just me. Maybe I think too much or too imaginative. Or the game is pretentious. The game has multiple endings. What information should I collect or ignore to get the most out of them?
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