My characters are always turning. They must get so dizzy, I don't know how they stay standing. She turned towards the sound. Feeling his cheeks flush, he turned away. Turning back to the forest, she adjusted the sling on her rifle. As the little girl marched away, Lindsey turned toward the visitor. Anyone else have this problem?
Wheel in the Sky- Journey Nope, but then again I use thesaurus.com when I don't want to say the same exact thing over and over again.
Mine are constantly nodding. I have to go back through and reap all those nods I sowed on the first pass. Just place the focus on the target of the turn. You don't have to actually turn the character physically. Just turn the character's attention. We'll see the character shifting appropriately. It came from the trees. On any other day, those trees were lovely and tall and whispering in the breeze. The growl that had come from their depths left her cold. Avoid filters like feeling. Just go right for the thing. Heat flashed across his face. Where to go? Not here. Anywhere but here. Sweet Jesus, what to do? "I... I think the pizza's done. Be right back." This one feels logical and not superfluous. Leave this one. Again, we don't need to have the character marionetted through every move. The little girl marched away, though the visitor stayed. "And you," Lindsey asked. "What are you going to do?"
Oh, no. Try to stop doing that. Now aware of the problem it should be easier to fix. My characters don't turn, but I do know what you're talking about. It can be very easy to fall into these bad habits, but luckily it just takes a bit of a shift in your thinking and paying close attention to fix this problem. I do struggle with something similar and I'm working on it, but now whenever I do it I'm aware of it and immediately try to deal with it. Good luck.