Perhaps it would be an idea to somehow merge the caravan groups? You said they were going to do that anyway at some point?
Maybe LtW could do a 2.0 with the same premise. That could possibly recruit new soldiers...er...I mean players. There's a lot of new members who have joined the RPGs recently. Edit: Just an idea...I do think this story by itself is still capable to be revived.
Jesswrite has a good point. The game has been quiet for a while, but perhaps a new and improved version could bring interest again. The old players can use their old characters (if they want to) and new players can add to the fray!
I love you guys!!! I will send (who is the master of Rpgs?) my request to start Asili 2.0 (or perhaps Asili Reborn...hmm). 2.0 will start with the two caravans just meeting at the point of Lake Michigan. When 2.0 is approved I will put a notice here. Also, would any Regular players like to take over Jaxo (the other caravan's leader?) . Perhaps make our confrontation more interesting. MrMr...I know you like being a sort of villian. If I do find someone appropiate to take over Jaxo and help me GM, I will let them play another character. ~~~ Any other suggestions...comments...questions? ~~~ Did I mention I love you fellow writers?
YAY!!! Asili is alive! You can send to losthawken, he's the main RPG mod. He can help with getting it approved again. Now I'm debating on keeping Kyra's personality. I really liked her but she was a bit too sane for my taste. I may make her crazier.
NOTICE Alright, fellow writers! Per your request, I have re-instigated Asili. The Title of our new one is Asili Reborn. Losthawken is going to archive the old one soon and approve the new one. When it makes it's grand appearance, read over the rules to refresh your memories in Asili Reborn (there are a few edits). Message me your old or new character sheets and well get this journey started! I would love to hear ideas of stuff you guys want to run into or challenges you want put in your path.
Character Sheet: Name: Matthew (Matt) Garter Gender:Male Age: 41 Appearance: Matt Garter has a muscular build and is 7' 1". His black hair and beard is beginning to gray. A one inch scar, from his time in the military, runs down the right side of his cheek. Personality: Colonel Garter is an upstanding military officer. He believes in protecting the weak and protecting his homeland. He won't take bad mouthing from anyone to anyone. He believes in order and discipline and is not afraid to discipline someone who gets out of line or puts the rest of the caravan in danger. Though he has a rough, and intimidating apperance; he wants nothing more than to see as many people as possible get to Asili alive. Profession: Colonel Garter is a military man. He was only a few months away from the rank of Brigadier General. Supplies: Matt Garter carries his military backpack with several army issued firearms and supplies. On his belt is a solar powered energy gun that can release up to 21 shots before needing another solar charged clip.
Name: Samantha Hazel Gender: Female Age: 19 Appearance: Samantha has light blond hair and is about 5 ft 6 inches. Her body is built like an athlete. At first glance most people would think that she was a gymnaist but her father owned a Karate studio. She has been training since she was 6. Despite her family's death in the bombings, she continues to honor their memory by continuing to practice and not give in to despair. Personality: Samantha rarely smiles anymore but neither does she frown. She's buried her feelings deep inside because she thinks that being sad will somehow tarnish their memories. Profession: Samantha assisted her father and mother in training teens in the art of Karate. Supplies: Samantha has nothing but a once blue sweater tied around her waste and a water bottle tucked inside. On her neck she wears a gold necklace with a tree on it. The symbol of her family's dojo.
Name: Doctor Sophie Martins Gender: Female Age: 36 Appearance: Soph is surprisingly well kempt, with shiny brown hair, tied up with a sharp, silver hair pin. She also has light blue eyes and a slender, hourglass figure. She stands at 5ft 7in and wears a dark green pair of scrubs, with a dirt covered lab coat over the top. Concealed in her lab coat she carries a colt .45 handgun with pearl white metal and a blood red grip and a matching white silencer, which was given to her for her contribution to the war efforts by General Darian (Now deceased). Sophie only has two magazines for the gun, each carrying 7 bullets. Personality: While Sophie is very easy on the eyes (even in a post-apocalyptic world), she is a venomous creature. Devious, charming and cunning, she always makes sure she’s on the winning side and is happy to weave lies and rumours to set potential threats against each other. She is extremely clever, understanding that survival is the most key thing and as long as she is alive, she won’t care who she hurts. Due to her profession, she is of great value to any group and uses this to make herself ‘untouchable’. Profession: Doctor. She studied Bio-Medical Science at Harvard University and finished top of her class at the age of 27. She then specialised in anaesthetics and pharmaceuticals for three years before being assigned to the military, researching new and lethal drugs for use on enemies, as well as remedial drugs for casualties. This led to Sophie having a great understanding of how drugs and anaesthetics could be made, and their potential effects. Supplies: Soph carries a medium camo Bergen (Military backpack) which holds an assortment of medical supplies; including syringes, drugs, bandages, sterilised alcohol, surgical equipment (tongs, scalpel, scissors, etc.) and a small defibrillator (only usable once).
Hey guys, I am waiting for an approval from loves to write for my character but in the meantime I thought I would just say WOW mr fox I love the sound of your character. Mine (if approved) could get into quite some trouble with her lol cant wait to see what could happen.
Lochlan (Lockie) Davis Name: Lochlan (Lockie) Davis Dog: German shepherd called, Jack Gender: Male Age: 27 Appearance: 6’3inch, blonde hair and green eyes. He is well muscled and very fit. He is wearing his navy blue chargo style work pants, black swat boots, a light blue polo and he has a navy blue work jacket as well. He is wearing his cop belt with most of the attachments and pistol webbing strapped to his right thigh. Personality: He is a bit of a player and he knows it. He is slightly suspicious and doesn’t take things at face value. He can think for himself but prefers to work under someone so he doesn’t have to make the hard calls. He would work exceptionally well under a military person as bodyguard or to help keep the peace. Profession: He has been a cop since he was 20 and joined the dog squad at 22. He has been working with Jack for 5 years and they are a very good team. Jack is general police dog trained but specialises in search and capture of criminals. Supplies: He has his police issued belt with its attachments, cuffs, spray, taser and baton. He also has his issued pistol strapped to his right thigh. He has a flak jacket and a backpack with basic supplies that he has picked up on the way. Jack had a black collar and lead with an adjustable lead and muzzle in the pack.
Name: Arthur Jones Gender:Male Age: 78 Appearance: Arthur Jones is one of the oldest people to have survived the bombings, He looks almost skeletal though his frame is wrapped in wirey muscle. He is completely bald though he makes up for it with a long black Beard that reaches to his stomach. He wears Black clothing with many dyed black belts wrapped around his chest. He carries a cane with him though he barely ever seems to use it. Personality: Arthur is exceptionally cunning and devious. He comes across as a nice old man but his true agendas are not known. He always seems to come off better in most situations. He is always calm and calculating and it takes a lot to make him angry. He does not connect well with others. Profession: Retired assassin, Before the war Arthur was one of the best assasins known for his knife skills and ability to get into anywhere undetected. He was long retired when the bombs began to fall but he was able to get to safety easily enough. His age has diminished is skills somewhat but he is more then capable of surviving. Supplies: Arthur carries a armory of concealed knives and throwing weapons. on his hip he carries a silenced pistol. though he is proficient with most weapons knives and pistols are what he is best at.
Bee Name: Bee Gender: Female Age: Appears as a 16 year old but her mental age is about 8. Appearance: Medium length brown hair with tanned skin and completely yellow eyes. Stands at about 5'6 with a thin but toned body. Personality: Due to the horror of the bombs and violence around her Bee created a new personality and forgot her old one. Bee is child like and naive. When threatened she switches to a personality she refers to as 'Teddy'. Profession: Bee doesn't have one. Supplies: Knife blade (no handle) and a strange harness she found. Mutation: The radiation from the bomb mutated Bee (also responsible for the memory loss) giving her animal like features. Her skin was hardened and her nails developed into claws while a prehensile tail grew. Her most distinguishing feature is her cat like ears. Her ears are the most developed whith the rest of her mutation still ongoing. Name: Teddy Gender: Male Age: NA Personality: Psychotic and feral. Unable to talk but able to make animal like noises. Appearance: Same as Bee's but drops to all fours. Her claws also elongate. Teddy is faster and stronger aswell.
Thank you for your comments Amelyn, she was my previous character in the original Asili (in the archives). You'll be able to see some of the characters in that RPG and get a better idea of how they tick! I have just stuck up my first post for the Asili Reborn RPG and looking forward to getting this one underway!
Yer sounds great. I am looking forward to see how our characters 'hit it off' or if they dont and Lockie just thinks he has a chance lol. And spitfyre, careful how much of other people's characters you write because some might not appreciate it.
it was just turning around which anyone would do reflexively if they heard a sound behind them in the night i didnt talk for your char or anything. surely basic reflexes are ok otherwise the last bit of my post wouldnt have made sense.
I think what Amelyn meant is you didn't give her character a chance to respond to yours before he stalked off. That point in your posts would have been a great one to collaborate on. If you were refering to this part, Amelyn: This wasn't a controlling of your character, but an npc.
nah it was my previous post where i turned his char to me. that post in discussion was prior to my last post today.
Name: Dr. Evan Fox Gender: Male Age: 36 Appearance: Evan’s build is slim, but compact. He stands at a slightly-smaller-than-average height. He has dark blue eyes and short, brown-blonde hair. Personality: Dr. Fox is a very restless individual; many people who knew him in the past would call him somewhat hyperactive. He speaks very quickly, usually in incomplete sentences. Despite this, Evan is usually quite focused and determined, and knows how to get things done. Profession: Before the war started, Evan was a well-known medical professor, and had multiple degrees in biomedicine and biophysics, as well as a substantial knowledge in chemistry. Although most applicable supplies are gone, he is still a proficient doctor and environmental advisor. Supplies: Most of the medical supplies that Dr. Fox used to carry around have long since been depleted, but he still has a few pharmacy-grade medicines lying around. He carries a fully electronic (solar powered) surgeon’s tool set. Currently, his most valuable asset is his radiation protection/extraction equipment. Evan also has a small handgun.