There is a point in my current WIP where my characters have to travel somewhere to do something . If you are curious, it is a medieval fantasy, so they will be traveling on horses. No dwarves, elves, or any of that nonsense either fyi. More to the point. They are traveling South. The South in my story is extremely chaotic and a very dangerous place. The danger comes from the nations down there who are almost constantly in some sort of war. One would ally with another just to accomplish a goal, then they would turn on each other. Now my characters are traveling down through all of these countries, tasked with trying to get some of them to march back up North to help the character's home country. This task will be a comparatively small part of the story that happens in the South, but I am curious about how some of you would go about making the political stuff interesting. It is an important part of the story, even if it is not the main reason my characters are going South. They aren't going South to defeat some huge terrible enemy either if you were curious. Some of the nations are different races(not created yet). But others are different variations on humans. Some nations will be more developed. Castles, trades with the "Main nations," and are a powerful force in the South. These developed countries will be who my characters go to, ignoring the smaller warring nations, to ask to send help North. Of course I cant have these little meetings be boring, so I will need some way to keep a reader's interest as my characters try and find a way to convince the countries to help. This could be anything from quests, to ending a war, assassination...whatever you think would be interesting, I would like to hear. I do have some vague ideas, but I am wondering what other people would like.