I've just started editing a editing a short story and as unusual, I'm hacking it to bits. I don't mean I'm doing it a disservice. When I write, I get caught up in the flow. I tend to just go with it and as a consequence end up with a load of extraneous detail that the reader doesn't need to know. I've been pruning and it's not shaping up too badly. Except for one section that, no matter how I approach it, is causing me to go blank. A traveller enters a room at a tavern, to wash and change before returning downstairs. I'd like to give the reader a good impression of the room at this point, reason being that when he returns, he is not alone, and a very intense dialogue driven scene commences. I don't want to be overly cluttering up the conversation by having to detail things like relative proximity but I think these details are important. Can anyone suggest a way I can describe the room and furniture layout, without it sounding like the info dump it currently does. How I usually go about it is by perceiving the setting like a stripped down stage set. The only things worth mentioning are the things the characters have direct contact with i.e pick up, sit on, etc. In this case I feel it needs to be a little more... atmospheric and intimate (?) than that. I really want the reader to be in the room, not be fed mere suggestions of it. Anyone else had this kind of problem? And if so, can you suggest other ways I might go about it?