@motormouth1312 I've been meaning to ask, but how are you doing? Feeling better yet? Anyway, it's good to see a post from you
Just to be clear, Marcus's master doesn't hate him as much as Marcus thinks he should. This is all Marcus's own inferiority complex, there's no psychological abuse from anybody else feeding it.
My post is up! (Finally!) Now two things: 1. 'Farn' is the equivalent of husband in Sun Elf culture. 'Balew' is wife. 2. You now have a choice (collectively). As a group you can either choose to save the woman and her Farn, which may grant you a reward but will slow your progress down towards Darn, or you can ignore her and continue on to your destination, where fresh clothes and warm beds are likely to be waiting! You can discuss it in this forum together and only once you have come up with a decision collectively will I move the story on (so that means no making your own choice, separate from the others). And don't worry, it's not random - I have two scenarios planned depending on which decision you make. If you want your character to voice their opinion in game, that's absolutely fine as long as you don't force it to actually happen through your writing. Discuss! At length! ~ Fox EDIT: Must dash, its late - will look at your thoughts tomorrow morning!
Doi....my knight is obviously going to go all clique and be the knight in shining armor...or rather chain-mail.
Serana's very perceptive and picks up on details. Sbe's the type of person who thoroughly assesses a situation before taking action, so I'd need more information before I could say what she'd do. She would probably be in favor of helping, but that depends on a lot of variables. Basically, abandoning the woman would make us look bad. We can't afford to look bad, because we have to convince people to help us. It's going to be hard to convince anyone to help us if they think we're heartless bastards. Therefore, helping her is the correct thing to do. (That's the gist of what's going through Serana's mind right now. But many things could change that.) HOWEVER, Serana wouldn't help at all without getting a few basic questions answered first. Such as, "Who are you?" "Where are you going / coming from?" "How did this happen?" Wagons don't just tip on their own. She must've been going fast or had a poorly-loaded wagon, in which case the question becomes, "why were you in such a hurry?" or "who loaded this wagon, a team of cockeyed chimpanzees?" (LOL) Also, I thought Sun Elves were slaves and/or second-class citizens in Darn. To own a wagon, this woman must be pretty rich or the wagon is her home. Did she steal it? What's inside the wagon? How badly is the husband pinned? Is he dying? Will he be a burden once freed from the wagon? We're not exactly in any condition to carry an injured man around. Oh, so many variables...
At this point, I imagine that Marcus feels he deserves whatever personal hardships it takes to help anybody he runs into. And then if/when it goes bad, he will blame himself again for what happens to his new friends
Well Mordin would probably help, once he stopped staring sheepishly. Thomas on the other hand would urge everyone to move on as he considers every detraction a waste of time.
James would probably help. As I've said, he feels sorry for people who are in a lesser position than him, and I don't think you can get much more helpless than stuck under a wagon (except maybe tied up, unconscious, in a muddy puddle infested with paralysis ticks while trapped under a wagon).
While I understand that you want to have as much information as possible to make an informed decision, I want these to be split second choices as every moment counts for this bunch of heroes (Farn could be trapped, possibly dying or dead whereas every second they waste is another for Bane to catch up). Having said that, I will adhere to your request this time and provide you with additional information: On closer inspection of the scene our heroes realise that the carriage is very large, with the ability to carry many people or supplies depending on its cargo. However it seems fairly dilapidated even without being turned over, and the horses that pull the cart are nowhere in sight (though the group's vision is being hampered by the thick grove). They also notice that spokes of the wheel, the top door and a number of frosted trees nearby have been riddled with arrows, and vague tracks lead both to and from the overturned carriage. And underneath the wagon a pair of muddy black boots can be seen poking out, and are not moving whatsoever. When observing the female elf the heroes see that she has dried tears under her eyes, two clear streaks running through her bloodied and muddy face. Her clothes are also torn by the sleeve and skirt and she is missing a shoe - but regardless of their state, her apron and patched leathers indicate that she is an common sun elf. Finally Isen spots that the dirt track they are on begins to open up ahead of them, and though the morning sun is unable to break through the area seems brighter and the undergrowth looks to be less treacherous. There is still a great deal of woodland ahead of them but the path is well hidden and difficult for anyone else to break onto. There you go! If you are going to ask the Balew a question, I'm going with a limit of one each - for time is of the essence! ~Fox
Ah, that changes the situation entirely. It looks like he's been trapped there for a while and the area is dangerous (arrows in the trees). Serana would vote to leave him behind, on the basis that he's probably dead (trapped under a heavy wagon for a long time). She would, however, try to urge the woman to come with them (she might have information about who attacked them and why and which direction is safest). Either way, if the group decides to save him, Serana would try to help. The most important thing is to do whatever we're going to do (even if she doesn't like the group's decision) and get moving. This area is too dangerous to stand around arguing about it.
What makes you say that? Surely she can still have an opinion, regardless of her injuries? Plus I thought she could walk now (with someone supporting).
I am finding the circumstances very suspicious, but if our heroes can get that cart and the horses that ran away, that should really help them move quicker. Thats why I vote for helping
Currently I count it at: Yes: 5 . . . . No: 2 (3) Nikko . . . . .Thomas Mordin . . . . .Serana James . . . . .(William? I get the feeling he wouldn't want to go against Serana) Isen Marcus I will leave it til this evening before posting the outcome. So those of you who wish to get your vote in or change your mind, you still have time
Oops, put William on the 'yes' side. He's such a bleeding heart, he'd want to help the guy. And Serana's vote is a soft "no." She's against helping the guy and would probably point out the arrows and the size/weight of the wagon as reasons not to risk it. But she'll help without complaint if that's what the group decides to do.
Well if you want, you can write up your characters reaction/protest to the idea and hopefully other players will do the same. Nothing better than a whispered argument between characters, building up tension and developing the story
WAIT! check the guy's pulse through his ankles! if he's alive you can tell from that -then we'll know for sure!
Through his... ankles... ? I have quite a strong heartbeat and my veins are very close to the surface of my skin, but I can never feel my pulse through my ankles.
hmmm... well it's the only area on his body we can get to i think atm Edit: just checked my own pulse through my ankles and it works.
Or yank off a boot and ask him to wriggle his toes. If he's too unresponsive to do that, he's probably not worth saving anyway It's quicker to ask the patient for a response, rather than check for a pulse. Time is of the essence. Also, the more I think about this, the more I'm convinced that the wagon had other occupants, who (wisely) fled the scene and are probably being chased through the forest right now. (They may have even taken the horses.) The wife probably hid or played dead. The pinned man was probably the driver. The arrows are centered around the wheels and driver's compartment, as if bandits were trying to disable the wagon or kill its driver. He's probably already dead, with an arrow through the heart or something and that's what caused the crash. But, since I didn't realize this right away, I'm going to assume my character hasn't figured all this out yet (and probably won't until it's too late). Serana just thinks it looks suspicious/dangerous, but hasn't pieced together a narrative yet. Oooooh, my inner Sherlock is having a field day right now. Watson, I've cracked the case! (Maybe.) This may not be what actually happened, but I like theorizing. Anyway, I have to head out for a few hours. See you guys later.
@Keitsumah I just felt my pulse through my ankles lol... you learn something new every day. @AnonyMouse Ooh! Player/character separation... exciting!
I suppose the decision has already been made then If the man turns out to be alive Raven will most likely want to help him, but she will insist on leaving the man and woman to themselves if either or both can't keep up with the group. I think I'll wait for something to happen before I let Raven react.
One of the spell casters would be able to lift the wagon pretty easily, right? EDIT: Hey, 100th post!