So in my current story, I have this girl, Audry, who thought she was human, never once did she think that her servers, her scanners or any other natural cybernetic she has was unusual. She also didn't realize that it was weird to hold her breath for minutes on end, something she enjoyed scaring her only friend with. Turns out, though, she's of an underwater race of technology-based merpeople, the Metoids, or at least she's half of one, her dad having sent her away to be with her human mother due to the tribes wanting her to be engaged to their princes and no one able to decide who exactly to put her with. When she's 'kidnapped' by her younger brother (age difference of a few months, apparently mermen are players), and an Orn bodyguard, who both ended up dragging her friend along when he tried to help her. After she (sorta) gets used to what's going on, her dad asks her to choose a prince from the fellow tribes, listing different benefits and risks of each of them, not just for the kingdom but for her. Unfortunately (or fortunately?) she's half-asleep and ends up saying something along the lines of 'why not marry all of them?'. There are six current tribes and each one has several clans spread out around the world. Dophi: A peaceful race, they enjoy music and playing and are often very social. Metoids: They’re good with technology and are, in fact, a race of semiaquatic cybernetic mer-creatures Orn: A tribe of mer-orcas who focus on strength above everything but family, they are exceplant spear-hunters and, alongside the Xain, consider themselves to be more cultivated and better-mannered than most tribes, especially the Shaik, their natural enemies who most Orn see as savages. The members of this group are commonly hired as bodyguards for other tribes. Selk: A tribe that is good at the arts, especially sewing, they are the most human of any tribe and wear their sealskins in many varied ways, from the standard ‘tail’ to dresses and suits, as long as the skin is mostly intact, clearly from a seal and enchanted properly, it will protect from the most basic dangers of the deep, allowing the bearer to breathe underwater and, in some cases, control the water itself. It’s been said that the first Selk was a human that a Xain took a liking to. Shaik: A group of fast and strong mersharks, they are somewhat brutish in how they do things but, those who are allowed to get close to one often find hearts of gold, or at least bronze. They care deeply for those in their herds but anyone else is generally disliked. If they take a liking to someone, it’s more than likely that they will then kidnap the person, or persons should that be the case. Soina: A tribe made up of many merpeople, those within it are good at a variety of trades. These merpeople are the standard fish-human combination but each group within is not numerous enough to form their own tribe. Xain: The tribe that is best at magick, they tend to be more peaceful in nature and prefer a diet that harms as few creatures as possible and whatever they do not eat is traded, stored or crafted with as they do not wish to waste anything. They are also somewhat obsessed with beauty and jewels which means that they will accept payments of those in exchange for spells or potions, but if one suspects or learns that what you gave them was fake, whatever they gave you will backfire. The princes are as pictured in the attached image. Daerin: A Dophi who enjoys socialization and helping, he's often found wandering the areas around the castle, talking to his subjects and aiding them should they need it. Fai: A Xaina who is curious about many things, he is always asking his mother, the shaman of the tribe, questions. Finn: A Selk who enjoys watching humans and pointing out the odd things they do and eat, meeting Audry is quite possibly the best thing that could happen to him. Nearo: A Soina who is curious about wildlife but somewhat of a troublemaker, though he'll usually say it was an accident. Orlio: A Orn who enjoys hanging out with the orcas that often circle the clan cities, he is a fierce hunter and one of the best in the tribe, perhaps better than even his father. Zjorn: A Shaik who enjoys racing and hunting and who considers actions to be a first resort, only talking when he needs to or when he's around those he considers to be in his inner circle. --------------------------------------------------------------------- I just want some feedback on the general plot and maybe the characters.