Carson 'Vane' Angeles/The Walker/Isaiah Gray/Tess/Demon of Lore Age-19 Race: Half breed (Mer and human). Nation: Doesn’t have one at the moment. He is a wanderer Types of Eather: Althea/Merc (Locked eather is Nox which he cannot gain till level 3). (When it comes to spells Carson has focused much of his time on the most vicious he could find. He likes magic that completely destroys the enemies’ bodies. Heck there is a reason there is blood on the bottom of his shoes after he kills.) Novice Spell 1: Needler: This attack is a rather vicious one Carson manipulates the blood of any fallen enemies or allies and sends them as razor sharp spikes at his enemy. The number of spikes highly depends on the number of dead. Novice Spell 2: Puppet strings: With this Carson can manipulate dead or living enemies by controlling the water in their bodies. This spell remains in effect as long as he isn’t harmed while performing it. It’s easier to manage with the dead as the living can fight it. Novice Spell 3: Light Storm: This spell takes a bit of time to cast. But the wait is worth it. A lightning bolt of pure Althea wraps around his arm and he blasts it. When fired the opponent is put in a 5 minute state of agony as Althea is continuously sent shocking through their body. Causing both internal and external damage Novice Spell 4: Ward of stealing light: This spell is a rather tricky one. Carson steals the vision from his opponent’s eyes. He can’t do it very long it’s a skill he is still developing. The longest it can last is 5 minutes. Adept Spell: Boiling Point: Carson uses Althea to burn you literally all of you is put into an all-white inferno that could rival the flames of hell. The enemy is burnt mind, body (inside and out) and soul. The fire itself is bright enough to light up a great portion of the battle field. (Locked Spells) Novice 5: Whirl Chains: Carson calls forth 4 small whirl pools that circle around the enemies’ hands and feet so it viciously spins their arms and legs to the near point of breaking. This spell lasts for grueling several minutes. (Does not gain until level 2) Fusion Spell: Crying Ash: He uses Nox/Althea and Merc to basically ignite his opponent in a watery lava like substance. The attack is also very contagious for example if there are two enemies and he touches one and then the other it will spread to them as well. This attack lasts until it is properly countered or the enemy is ash. (Does not gain till level 3) Novice Spell 6: Mister N: He uses Nox to conjure a rather nasty creature which we will all refer to as Mister N. Mister N only lasts or 10 minutes but he is truly a sight to behold. Mister N can mimic the moves of other Nox users. (Does not gain till level 4) Caster Spell: Hero’s Finish: This attack is more physical than anything. He starts off by rushing his enemy and viciously booting them in face. He then wraps his arms around them and uses Merc to blast himself close to 100 feet in the air. Let’s just say you’re going down headfirst piled river style. (Does not gain till level 5) Novice Spell 7: Mirror, Mirror: This one is quite interesting. He uses his Althea to reflect himself off everyone’s eyes. It creates the illusion that there are multiple Carson’s running around. But in truth it is simply the reflection of him from everyone’s eyes. (Level 6) Master Spell: Mutilation Maze: This attack starts as the enemy is incased in a large maze of Nox just a bit of a problem. Althea attacks are flying at you from all directions all of them with rather sharp edges and flying around at deadly speed. You are only released from the maze after getting hit 50-100 times. (Gains at level 7) Artifact: Mage slayer pistol (He won this little toy off his aunt Red in a game of cards) Other combat skills: Due to his odd heritage and the Althea that flows in his blood Carson is very strong and fast to the point of he’s pushed enough he can tear people limb from limb. He is a highly trained swordsman and in his travels he has learned some of the most vicious torture techniques, most of all the ones that prevent death. He is extremely agile as well. Appearance: He is much more human than Mer. Carson looks a bit like his father Pickles but he isn’t as tall or as built with the same thick muscles. Carson is of average height and built with slim muscle. He has a very similar face to Pickles that sort of trusting handsome face. His eyes a light green and he has tanned skin from being outside a lot. He always dresses in formal clothing or knight armor depending on his mood. His hair is brownish red. His gills can be found on his elbows, other than the teeth and gills he looks one hundred percent human. Closes thing I could find http://fc02.deviantart.net/fs70/i/2010/065/5/6/Baccano___Vino_by_Prof_Dr_Dr_Weird.jpg Personality: Carson is a lot like Pickles. He is gallant, friendly, caring, noble and sweet. But that’s where the comparison ends. Carson doesn’t mind killing….who am I kidding he enjoys it. Carson loves cutting down the things he sees as evil. But he can also be extremely merciful at times to absurd extents. He is not a siren himself but having a family basically full of them as given he has learned to make use of his sex appeal and can be highly manipulative at times. He also has tendency to come off as arrogant because of how he views the world but he talks about it so honestly and convincingly it doesn’t really sound like he’s being a jerk just being honest. He also has knowledge of many people he picked up on his travels and he uses them against them if he ever must face them in combat. It may not seem like it at times but he cares highly for friends and family. He prefers land over water highly. He is a sociopathic hero. Brief character history: Carson is Pickles and Tassy's first child. He got his heroic and nice attitude from his father but that's about it. Carson gets just about everything else from Tassy's side. He is somewhat of a prodigy in terms of magic, he is mage that is capable of assimilating magic skills and other things he takes interest in if it’s taught to him properly at alarming rate, but he must have an interest in it. He refers to his parents by their real names much to their discomfort at least Pickles discomfort. Another odd thing about the boy is that he ran away from home at 10. He literally vanishes and reappears to visit them at random times. His longest absence was three years or so, and not matter how hard Pickles and Tassy looked for him they just can't seem to find him ever. He's the type of person that travels all over Exzalia. In his yearly travels he is prone to visiting his other family members at very sporadic moments as well such as Red and various others much to their annoyance at times. So what does Carson do in his travels? Well a few things looks for true love, sees the sights, brutally mutilates anyone he believes he deserves it. Yes Carson has a rather interesting take on morals and ethics. He was very much inspired by his father to have an honor code. But his is a bit twisted. Carson’s views about good and evil are constantly changing. It may be hypocritical at times but when someone calls him out on it he simply replies with. “If I kept the same set of morals I’d get bored very easily.” He has become somewhat of an Urban Legend for criminals or anyone that does truly awful acts, in fact his Urban Ledged name is known all throughout Exzalia and is far more famous than himself, he got the name The Walker for the bloody footprints he leaves behind after he makes a kill on someone he deems evil. But weather you know Carson or not everyone in Exzalia knows the stories of The Walker, but they just think it’s a fictional monster. He also has multiple other aliases he uses and he even stole his dead Uncle Tess’s identity a few times. Another name he carries is the Demon of Lore, he picked up that name while working as an assassin In Lore when he was 15 or so. __________________ Marine 'Vampira' Angeles Age-15 Race: Half breed (Mer and human) Nation: Merclans Artifact 1: Rusty Sword (Pickles gave it to her as gift. Since her family tends to shift in dangerous areas he gave it to her so she could defend herself.) Artifact 2: Pickles round shield. (Another gift from her father) Artifact 3: None Unleashed ability: She can call forth a mighty whirl pool when she throws her shield. Passive ability: She is very fast. When she uses this power she can even outrun horses and many other speedy animals. Appearance: Were as her brother inherited the magic abilities of her family and the human looks. She inherited the uncastable gene of her dad and she looks more mer than human. Her skin is a beautiful pale blue and her eyes green. She like most mers she has smooth dolphin like skin. Her gills are located on her elbows and fish fins on the back of hands. She is very cute and has a very baby doll like face. Personality: Childlike sense of wonder, she loves learning about anything she can about everything and everyone. She is very obedient to her parents but as never really been put in a position where she could really defy them that much. She is very honest and truthful about things and will always speak for what right. She is very sensitive when she is made fun of for her mother and grandmother being a siren. Brief character history: She is Tassy and Pickles second child. She is an uncastable and is honestly quite jealous of her brother for being born with mage powers. But in general both her and Carson are close. But unlike Carson, Marine is very close with her parents and loves listening to things like hero tales and siren lore. Not quite as outgoing as her brother but shares her father’s naive outlook on things, it’s not quite as bad as Pickles is on account of Tassy being there to raise her. Like her mother she is prone to very angry outburst when she gets pushed to that limit. She is very skilled with a blade, Pickles taught her himself. She's never killed anything in her life or even thought about. Pickles try his best not to expose her to anything to horrid and he will be very hard pressed if she goes on any quest with him. She loves to explore very much but she has a great fear of heights and panics under pressure. She enjoys spending time with her mother in general. Though she loves her parents she is at the age where she spends time in her room a lot and tends to abuse her family funds at time. She has been taught to be highly elegant and proper in the company of others. She is also very eager to go to the surface. _________________ (And just in case I must throw Pickles back into the meat grinder) Captain Peter ‘Anthony’ Angeles known as Pickles. Race: Human/eather spawn Nation: Merclans (Born in Adra) Artifact 1: Althea Sword (Capable of firing slashes of Althea at enemies) Artifact 2: A rounded shield made of fine Merclan steel it bares the same enchantment as his previous shield, it is capable of absorbing magical and physical attacks with very little trouble. Unleashed ability: He uses the winds of Adra to send a giant tornado of Althea at enemies Passive ability: Can increase his fighting speed Other skills: Being an Eather spawn now Pickles strength, speed and reflexes have basically doubled. He also heals a bit faster now to but he doesn’t really know how to control it yet. Appearance: Peter is still extremely tall at least 6/7, is skin isn’t has dark as it used it has become paler on account of him living in Merclans. His right arm is made of metal and he wears an eye patch on his right eye. His hair is now cut in the fashion of high Merclan nobles. He doesn’t really look much different than he did 50 years ago just a little more grown up and refined . His hair was bleached white for unknown reasons a few months after TOE 2 but he may because of all the horror he witnessed The Death of Magic incident. His green eye has become a little more worn as oppose to shine like it used to. His muscles have become much more cut from the years of constant swimming. Personality: Happy go lucky, caring, sweet, gallant, he loves his friends dearly and don’t even get him started on his family, Peter could literally talk about them for hours with a bright smile. He is just as heroic as he used to be and loves daring adventures. But in these years he has learned a lot about Exzalia politics and has come to learn to use his ability to get people to trust him…….in a way he has become quite cunning when he has to be. But he only gets like that when he needs it. (He's an activist now ) Brief character history: After the death of magic incident. Peter spent exactly one year on the surface assisting in helping the people of Exzalia recover. But after that year he decided it was time for a new calling then a wandering hero. So he moved into Merclans with his girlfriend Tassy, Tassy casting a spell on him so he had gills on his neck. In the time he spent Merclans he joined the city watch. He also married Tassy in that time to. Peter soon started becoming a well-known face and big player in Merclans. He was promoted to Captain of The City watch in no time. This gave him a very large paycheck and made him and Tassy very popular around the royalty in the area. He dropped the nickname Pickles so he could be taken more seriously and respected, only his friends, sister and Tassy still call him Pickles. As a Captain he doesn’t really need to go on patrol with his men but he does anyway. He is always cleaning up crime and keeping the peace as much as possible. The rebels in Merclans even like him. He has been able to resolves most conflicts with non-violent communication. When that doesn’t work he knocks out the law breakers and send them off to jail. Thanks to the wealth of his new found job Peter has been plenty busy keeping his promise to make the world a better place. He puts a lot of his funds into helping sirens get over the trauma they have experienced. He also is constantly helping criminals better themselves and giving lost children homes. He has been putting money into housing for people who lost homes in The Death of Magic incident and he has to be there for negotiations with the nations he is building them in. But he makes good on his love to Tassy and has remained perfectly loyal to her after all these years and is still madly in love with her. He is currently in his home of Merclans and living a good life……Well until now (Epic for shadowing for TOE 3)
I'm allowing room for players to show a bit of theirs characters current activities before answering queen Magnolia's summons, your characters will start of where you wish but each one will be greeted by a fairy who tells them they have been chosen. So you have a moment to establish your characters lives before the journey begins, my only request is that you at least start making your way to Fare in your post. I will take over from there
PMing you my characters in a little while. I just sent you back an edited version of you OP too! Not sure if you want to use it or not, but it's there!
Name: Keiran Bartholomew-Hoya Age: 23 Race: Half-Elf Eathers: Charon and Adra Nation: Lore Appearance: Keiran has dark brown, almost black hair, and blue green eyes with little yellow flares around the pupils. He is tall, 6'2, and lean but muscular. His ears taper slightly to points, showing his mother's elven heritage, but he still has a distinctly 'human' look to him, mimicking the rugged looks of his father. Novice Spell1: Sticky Flame- A super heated explosive ball of Charon that Keiran throws and can stick to things. Then it blows up. Variation: Flame Arrow- Keiran sticks the Sticky Flame to and Arrow and then fires it. Charon. Novice Spell2: Blowback- Keiran stirs up the wind, then whips it at a target, having a good chance to counter their attacks. It also dispels any lingering eather on the field. Also causes damage. Variation: Blowback Arrow: Keiran fires an Arrow, then casts blowback, propelling the arrow forward faster and with Blowback following right behind it. Adra. Novice Spell3: Wind Shield-Wind swirls around Keiran or anyone he casts this on for 2 turns, surrounding them with a defensive pocket of swirling air that disrupts any Eather coming in. Defends by 25% for two turns. Adra Novice Spell4: Distill- A Charon spell that Keiran uses against opponents to drain energy from them. Same principles as a distillery, apply lots of heat, and evaporate the good stuff away. Deals 15% damage and Heals Keiran the same. Adept level spell: Flame Warp- This is that one spell, where the person warps... and there are flames... Variation: Warp Arrow- Instead of warping himself, Keiran warps an Arrow, making it possible to fire an arrow at an enemies face and have it hit their back. Charon Combination Spell preformed with his Sister Reyla: The Excellent Combination of Deathyness- This is a spell that Keiran and Reyla first devised when they were children, hence the name. Reyla starts off by making many Flash Spears, and then Keiran attaches Sticky Flames to them, then rains them down on the enemies, making a blinding, exploding minefield of Althea and Charon. Artifact If any: Something Steampunk- Work in progress... He doesn't have it yet, and I literally had the idea while I was writing this. More details coming soon! Brief character history: Keiran is the eldest son of Will Bartholomew and River Hoya. He has lived with his family for the better part of his life, along with his younger sister Reyla. He considers her to be the highest level of idiot, but would still die to protect her, because that's just what older brothers do. Keiran always took after his mother, learning to shoot a bow and exploiting his elf like speed and agility to move quietly and swiftly. Keiran is a hunter through and through. He favors tactics over strength, and stealth and cunning over brute force. Personality traits: Keiran is somewhat arrogant, and cold. He bears many of the traits of his maternal grandfather, Bangel. He however also has the lofty morals and idealism of his father, Will. And while he may present a cold face to the world at large, he is warm with his family. Unless they're in public... ------------------------------------------------- Earth Character Name: Louis Wittacker Age: 16 Gender: Male Appearance: Louis has freckles, red hair, and an odd birdlike face. He's incredibly skinny, to the point of looking frail. He also has braces that are attempting to fix an overbite that makes him talk with a slight lisp. His voice is nasaly beyond the point of tolerance. Brief Character History: His parents are divorced, and Louis lives with his mother. She is nearly always depressed and lives on Xanax and Jack Daniel (We're all still wondering how she's still alive). His father is a jet setting, wealthy businessman who couldn't be more disappointing in his unambitious and scatterbrained son. Also, inexplicably, Louis is best friends with Terry 'Balls' Chatman. No one knows how or why. Personality: Louis is the definition of a nerd. He plays D&D, loved video games, is awkward, has freckles, taped glasses, the whole nine yards. He has more game in video games and tabletops than anyone else he knows, but none with the ladies. Whenever he talks to a girl, he gets that kind of desperate, fake confidence that only a nerd can really pull off. He loves music, and is an accomplished clarinet player. He was also in band for a little while, but they kicked him out because he never showed up for practice and when he did he was late and spouting excuses about how his Magic the Gathering tournament went overtime. Chosen Eathers: Gaia and Adra Powers: Stone Fisticuffs- When Louis gets scared, or fearful for his safety, his skin suddenly turns to stone, and his fists get much heavier and turn into rocks. Flight- The desire to be free of his life makes wings sprout on Louis back, and gives him the ability to fly and make tremendous gust of wind capable of throwing heavy objects and people.
*fangirl scream!!!!!!!!!!!!!!!!!!!!!!!!!!!!!* I'm sooooooooooooooo excited. I can't wait to get off work and post my character sheet. Should be home within the hour. I hope. AH!
Earth Character: Name: Terry Chatman aka Skulltaker aka Balls* Age-16 Personality: Terry is one of those kids that have always wanted a little more out of life besides getting his ass kicked by his mom, getting rejected by ever girl he has ever spoken to, smoking pot and failing school like it was a hobby. He is incredibly lazy and wants everything handed to him. When any sort of physical work is mention he groans very loudly. He loves rocking out to heavy metal; he is very greedy and comes up with a lot of get rich quick schemes. He cannot fight at all and when he does try its mostly just professional wrestling moves. Thank for God for Eather. He is also sort of dumb but not in naïve way. It’s more of that lazy stoner dumb. He also likes watching things get destroyed. Brief Character history: Not much too really to tell about him. Terry has lived a normal boring life. He mostly just sits on his couch all day watching sit com re runs with his best friend (Insert character name here) and raids his parents fridge. He wants to be called Skulltaker because it sounds badass. But his friend has the habit of calling him Balls. He has been hanging around with the same friend since third grade and that’s about all the social activity he gets aside from making enemies, which he also has a habit of doing. His first goal with his new found power is to get rich. Appearance: Terry is a big kid. Not with muscles he’s just kind of fat. He keeps his hair cut in Mohawk and has pale skin on account he never really leaves his house unless he is breaking something or trying to make money. He dresses in casual clothes mainly combat boots and leather jackets. He is trying to grow a goatee but it looks a bit off. He has very rosy cheeks. Chosen Eathers: Nox and Charon Flame thrower: Can fart fire balls out his ass. The bigger the fart the bigger the fire. The Pit: The eather of Nox runs deep in Terry's armpits and when he activates it by lifting his arms and focusing them the smell of death and decay is so powerful everyone is bound to get sick or possibly die if it hits your nose.
Oh one question. Is the timeline of TOE DW's earth synced with Spellbound's? In other words, in Spellbound James is now 7, does that mean that he is 7 in TOE DW earth as well? Because I planned to make him 14 but that would imply that the events on TOE DW's earth take place after the events in Spellbound...
ahhh....ya sorry bout that they are sycned. earths part of the story is happening at the same time as spell bounds
Alrighty, that is going to make a few things more complicated but also more interesting. Actually, I think I have a way out *evil grin*
uhh earth characters!? well now i have to come up with yet another one... Earth Character Name: Cheza (Aka Draga) Age: 16 Gender: Female Appearance: Dark brown hair and bright green eyes. Average appearance other than the fact that she has strange scale tattoos on her cheeks. Roughly 5'6 in height and has a ramrod-thin frame. Looks very delicate but when in action reveals lean muscle and a hard build. She never wears bathing suits -has a strange "v"-shaped scar on her back that scares others when seen. Character History: Normal child, does well in school and has a slightly boring life almost. The only exciting things are when she is found in odd places after breaking out of the house at night -not remembering what happened. Story Genre: Fantasy Personality: Stoic, hot-tempered. Usually a loner but will not heasitate to get in your face. Chosen Eathers: Adra and Charon (Charon being the extreme level of lightning if that is okay otherwise i will stick with normal Charon) Powers: Glide- Can move unbeleivably fast, almost as if she is flying. (Wind grows invisible wings on her back) Rage- Weather tends to get stormy when she is pissed off and lightning can strike close to her. Dragon's Claw- Cheza's nails can grow into talons and she can do a lot of damage with them within a short period. (they are strong as swords) Miscellaneous: She should have been born a true dragon in Exalia but then Zad would have to deal with her... so maybe it was a good thing she was born human. Okay well i could only get Cheza in atm ill get Piper and Midna in later. back to 3D animation!
gah well you guys know Pip and Midna -so Exalia is it okay if i just don't put up their templates up just yet?