The Atlantians (revival) New Atlantis was a combined effort from the United States and United Kingdom, created on a man-made island in the middle of the Atlantic. An ancient Atlantis artifact below the island bestowed powers on several of the citizens, giving them strange powers. Since then, the city has been slowly drug down by new crime, and also strange beings from other worlds. One man has created a headquarters for heroes to gather, and now seeks allies to save the city. GAMEPLAY The game is freeplay, but characters should focus on staying near the current threat. That is not to say that characters cannot do other things, or have long term plans, but please do not write a one character story among the major story. Also, you do not have to play a superhero. You are free to play an everyday citizen. ALSO, if anyone has played in or read the other Atlantians game, this current game is a completely different timeline altogether. AKA none of the other game ever happened. There may be characters I use from it, but the events did not take place. RULES 1- No controlling other characters without permission. (Exception: if a player has not responded in more than a week and is prohibiting another player from continuing, the missing player will further be considered an NPC until the missing player returns). 2- First post: character template in the Discussion Forum. 3- Before posting character, send to GM for approval. Do NOT post until you have received approval. 4- Read all prior posts before posting. 5- All questions directed to GM. 6- Length rule: at least two or three paragraphs, enough to progress the story. 7- No killing off other characters without permission from the player AND GM. 8- FLAMING, INSULTING, OR ANY OTHER TYPE OF HARSHNESS THAT IS DELIBERATELY USED TO HURT SOMEONE ELSE’S FEELINGS WILL NOT BE TOLERATED AT ALL, NOR ACCEPTED ANYWHERE ELSE AROUND THE FORUM. 9- No GOD-MODING 10- Discuss issues, out of character posts, and questions in the Discussion Thread. 11- Edit before posting, and be sure your post is not difficult to understand. 12- GM’s word is law, and GM has final say on all problems. 13- NO VILLAINS. Gray characters are ok, but if you cross the line, you will receive one warning. After that, the GM will kill off your character. CHARACTER TEMPLATE Name: Age: Gender: Family: Appearance: Typical Clothing/Costume: Description: personality, style, etc. Occupation: (in daily life) Hobbies: Superpowers/equipment: (if applicable) Extra info: info on home planet if not from Earth, etc. SETTINGS The Grand Atlantic Fountain A gigantic fountain at the center of the city, it is very elaborate, crafted by tons of sculptors out of different materials from the sea. It can be seen from miles away, and is taller than every building in the city. As of the date it was built, it was also the tallest structure in the world. Downtown Atlantis The center part of the island, where huge skyscrapers tower over the streets. Just about anything can be found in here. The Tidepools A lower section of the city, based on the southwestern side of the island. Many people who live here moved to New Atlantis hoping to make a living, but found it harder than they had expected. Many people here live on New Atlantis’ government funding, or in some of the abandoned buildings. Atlantic Resort A high end hotel at the north end of the island, vacationers stay here as a popular destination. It has every possible attraction people can think of, from golf courses, water parks, amusement parks, boardwalks, casinos, etc. Tsunami Park Originally created as an amusement park for tourists, it thrived and became an actual district of New Atlantis. Ironically, people also live here, comfortable with the noise that is going 24/7. Yensid Islands Originally created as a possible separation of four different parks, the idea failed due to lack of funding and, predictably, lawsuits from a major corporation. The spelling of the islands makes fun of this lawsuit, and the parks, though inactive, somewhat mirror the 4 major parks of Walt Disney World.