I'm having trouble thinking about how to get a plot started. It's about an everyday MC with terrible luck. Him and Murphy's Law cannot seem to get along. The whole world is his enemy. He has a really bad day where everything goes wrong before stumbling upon a codex that gives him a special awareness about the world around him, including the power to cancel and counter magic. The problem is I want the plot to take off immediately, but I want to convince the reader that he's the target of a Universe that hates his guts. The plot requires him to have a crappy day, then find something random. The only motif I can think that fits into the theme of canceling or manipulating (magic) rules/laws is a codex. A codex seems rather cliche to me. Condenscendingly cliche as spellbooks are so overdone in the sense that they scream of unoriginality. I'm looking for something different, but have no ideas. If the audience thinks a codex works, I can live with that. If not, I'm hoping there are better alternatives. I don't the MC to get something through family or a friend. He's not from a lineage of warriors or spellcasters. He's some random guy who gets this random item. Is it fine if he discovers it on the ground and picks it up? Dan.