This is where we discuss Unnatural Campus and post character sheets for approval. Name: Mikkish Callanhad Age: 19 Gender: Male Appearance: Light blonde hair, thick and long enough to reach the neck. Eyes are dark and green. Long scar on his left cheek. Very light tan. Lean body, six pack, muscle definition, about 190 pounds, 6 feet tall. Normally dresses in dark jeans and a nice shirt. He is confident, so always has his back straight and his head up. Has a charismatic, but bastardly smile. Personality: Normally a happy guy, and will help someone out if they need it, but is very immoral at the same time. He loves to drink liquor, smoke weed, and is always with a different girl, sometimes multiple in one night. He also ignores the law, and generally hates cops. He considers the crimes he commits to be rather light and harmless, while oftentimes fighting worse criminals like murderers and rapists. Nobody would ever get objection from him if they called him a scum, an asshole, or bastard, for he admits he is all of those things. He has a mostly normal accent, with the faintest, barely noticeable hint of southern twang. Magic: Physical Buffing: 7 Telepathy: 3 Pyrokinesis: 3 Healing: 2 Non-Magical Combat: Hand to Hand: 7 Clubs: 1 Knives: 1 Guns: 2 Support Skills: Charisma: 6 Sneak: 3 Mechanics: 2 History: Mikkish' eyes flickered open to the bright light of the hospital. He was 16 at the time, and had almost no memories of his past though he had no trouble speaking, writing, or knowing the basic things teenagers know. He was found in a farmhouse, right underneath a big hole in the roof, with a stab wound in his chest and a bullet wound to his head. Nobody could quite confirm his real name...but on the wall of the abandoned farmhouse was a carving which read "Mikkish" and right underneath read "Callanhad" It was a miracle he survived. Being that nobody could find his parents, he was placed in an orphanage but quickly adopted by a lowlife criminal who lived in a trailer. This scumbag was a drunk as well as a heroin dealer, but never attempted to abuse Mikkish...maybe due to the fact Mikkish was 16 and kinda strong looking in comparison with the frail dope dealer. The criminal did try to teach Mikkish about the...business, resulting in Mikkish being desensitized to crime, however Mikkish never lost his instinctual sense of right and wrong. Instinctual also was his knowledge of how to fist fight. Mikkish also seemed to behave towards violence as a man with much experience would. Strangest of all, however, was how small fires would start around him, with seemingly no real explanation. One day, Mikkish decided to search the place he was supposedly found, and there he found...a book. Covered with leather, and not titled, written completely in Sumerian. It was strange how nobody else found it, but the book described works of magic which seemed oddly familiar, and when Mikkish practiced them, it worked. He practiced for one year, before turning to pages describing an island off the west coast and truly believing the island was possible. Being encouraged to stay with his adoptive "father," but sick of that life, Mikkish sent off hitchhiking to find this island. Mikkish has $35.00 on him.
Name: Joseph Hikari Nobunaga (Ordinarily goes by Joe.) Age: 17 Gender: Male Appearance: He's 6'1, he has pale skin, brown eyes, medium long brown straight hair and a lithe build, he normally wears a white hoodie when it's cold, a white t-shirt, blue jeans, black and white tennis shoes, and around his neck is usually a golden locket. Personality: TBR Magic Skills: Light: 13 Healing: 8 Verum: 1 Non-Magical Combat: Archery: 11 Scythe: 1 Support Skills: Alchemy: 10 (The act of creating any type of item or potion through synthesis, the combining of certain ingredients.) History: He lives with his mother, Mia Nobunaga, they aren't very wealthy, they live paycheck to paycheck, so Joe has become very grateful for the things he has, and he never envies those that have more than him. Ever since he was a child, Joe knew that he was different, whenever he touched wounds, they'd begin to seal before his eyes, he had this... presence, or aura, or however you want to explain it, all Joe knew was that it was a soothing and... light feeling that seemed to calm people down, even cheer them up. Joe's very timid and doesn't really stand up for himself, he has a strong moral compass, though he's too afraid to speak up against it, but will not get himself involved, unless it's to fix whatever that person did, he aspires to become a detective one day. He felt that he could also help a lot of people with his abilities so when the letter came, he told his mother goodbye, packed up, and left quickly, excited for a new adventure. Notable Items: Bow and quiver, and a golden locket. Joe starts with 5$ Name: Leon Lawrence Levant Age: 17 Gender: Male Appearance: Same as Joe, except for his hair, his is kind of spiky, but amazingly around the same length, he wears a black leather jacket, black t-shirt, a pair of blue skinny jeans, and a pair of black and white slip on shoes and wears and similar golden locket like Joe's. Personality: TBR Magic Skills: Darkness: 10 Telepathy: 4 Non-Magical Combat: Kendo: 11 (The art of fighting with a katana.) Support Skills: Charisma: 11 History: Son of the famous mystery novelist Johnathon Levant, he's known for a long time that he was different from the other children, he found that he could bend the wills of weak minded people to do whatever he wished. So, his father spoiled him, his 'friends' adored him and did whatever he pleased, even if it got them in trouble, danger, or humiliated, and he learned how to basically get away with anything that he wanted, a mixture of his power along with his natural persuasive skills often got him out of everything, though he felt that he wasn't powerful enough, so when that letter arrived in his mailbox, all he could think of was to get stronger and see how far he could push people. Notable Items: Katana and a golden locket. Leon starts with 50$
Another thing, regarding cash. Credit cards from off the island won't be taken by any merchant on the island. Nobody starts with a card from the island. I tell you how much cash your character starts with.
Name: David Sinclair Age: He is as old as he is....which isssss 19....he thinks Gender: He is the one that has the magic tube coming from between his legs and does not have camel humps coming from his chest. Appearance: Round babyish like face, messy blueish...hair....(I don't even know), distant brown eyes, he's a bit of a short boy but lean muscle can be seen on him. His clothing varies. Personality: David mentally handicapped and I mean that in the most sincere way. He’s kind, all loving and just loves being him. But the boy can barely function in normal society as he is. Though despite his extreme idiocy he is very capable of understanding instructions if explained to him in a proper manner and he has almost animal like instincts at times. The rest is TBR. Magic: Physical Buffing: 9 Telepathy: 0 Pyrokinesis: 0 Healing: 2 Non-Magical Combat: Sword Play: 7 Support Skills: He's not smart enough for anything like that....... History: David is son of famed adventurers Debra and Doc Sinclair. The Sinclair family is extremely wealthy and all the family members whether distant or close related is known for their insane personalities or whacky exploits. David's parents famed adventurers of the family. His parents are known for their travels and discoveries all over the world. They have found priceless jewels, ancient bones and even magical artifacts. Once David was born his parents were quick to realize the boy's mental slowness. So Debra halted her and her husband's adventures. To raise David best they could. So they sheltered David keeping him under supervision at all times and home schooled. Sadly being sheltered made him unaccustomed to most of the outside world and he never was able to fully progress in his schooling. As David was not doing as well as his parents had hoped his father began to resent him and would often ignore his son for long periods of time or beat him when he made a mistake.David’s mother on the hand treated him like a baby and still does, never letting him grow on his own. David received a gift from his father on his sixteenth birthday, a black katana looking sword which was of magical origin or so his father claimed it was. The sword had come with a letter as well. It was said to bestow knowledge.David received a gift from his father on his sixteenth birthday, a black katana looking sword which was of magical origin or so his father claimed it was. The sword had come with a letter as well. It was said to bestow knowledge. And much to his parents surprise David began to do better in academics. He was no genius but he finally seemed to be learning and of course he took his new toy everywhere. Though his father was very proud that the magical blade was boosting his son's intellect he still was quite vicious to him. One fateful day Doc attempted to attack David but in an out of character displayed David crippled his own father from the waist down. The only thing Doc remembers is hearing David say the most vile words he'd ever heard. Debra was shocked by this and also noticed David’s violent behavior was getting out of control. She quickly deduced the sword was no doubt the cause. So she did extensive research on it. She with all her connections could only dig up myths and legends about the sword......none of them good. Worst of all whatever was in that sword seemed to have bound itself to David's soul. So Debra took action as she saw fit. So with heavy heart she phoned an old friend of hers. A Dean of a school who specialized in such things. Once she explained the situation mages were dispatched to the house and with much 'resistance' they managed to contain whatever was in the sword......or at least they thought. After this incident Debra had no choice but to send David off to the school so he could learn use the magic and being inside him properly plus she had a crippled husband to take care of. --- Name: JatterblaxxjagerBallsisxxxkolbazz (his true name) other wise known as Junior Black Jack McStabbing (the name David gave to him) Appearance: A black sword which looks katana like. Personality: Power hungry, wants to rule the world (despite also wanting to kill everything), hates everything and doesn't mind killing. In truth he's pretty much a more vicious 50s comic book villain. Magic: Junior boots David sword play and physical buffing by 3 and also provides him with heavy mind protection. If enough power is build up Junior can fire magical blasts of pure hatred from himself. History: TBR But the story goes is that Junior was locked in the sword by Merlin. Well the legends
Mmarage and Kingtype characters accepted. Also, King, you don't have to post pyrokinesis and telepathy if David doesn't know them. And I guess you can have an extra point to magic if David has no support skills.
Name: Hikaru “Sveta” Kurosawa Age: 18 years old Gender: Female Appearance: Mid tall with pale skin, a reddish long straight hair and heterochromic eyes, being one blue and the other golden, a fair physical appearance, all those traits makes of her a very beautiful person. She loves to use a red ascot around her neck Personality: Impulsive, Direct, Trollish, Smart Magic: - Enchantment 5 - Materialization 3 - Dark Magic 3 Non-Magical Combat: - Archery 3: - Aikido 4. - Rifle 3 Support Skills: - Accuracy 4: - Crafting 3 - Influence resistance 4: Story: Hikaru’s life is a curious mix of cultures, she is half Russian, half Japanese, as thus called with two names, only one listed as official, part of her family refers her as Hikaru while others as Sveta, both meaning light. To add, although she was raised in Japan for her first ages, her family decided to move to Scotland, as thus her earlier teen years were spend within the British culture. All this influenced her magic style, which is a mix of different culture’s magical principles. It was around 16 she moved to the academy. Notable Items - Bow crafted of fine wood and with metal reinforcement, and arrows strong enough to pierce even iron - Charms and Talismans, of a different variety, each design, structure and pattern allows to canalized differnet kind of enchantments, although a different enchantment can be canalized into a charm, it will work its best with its right and appropiate enchantment. -Schroddinger's Box - A mysterious box held by Hikaru, is a high level magical artifact and also a rare one as is unique, for collectors it would be a valuable possesion, though the magic contained in it gives its true value. The box's real appearance is unknown and it's appearance changes according to whoever is observing it, yet it will always represent in some way or other a wooden, metal, stone box with an intrincate pattern that will subsconsciously reminds the observer of its most deep hidden secrets.
Yup There is still room and we are still at the beginning. Here is a recap: Mikkish met Joe David and Hikari but doesn't know their names yet. Leon is at the back of the boat with a boy named Johnny, or James, or whatever. The island appeared out of thin air. There is a city near a bay on the island, but since the island was invisible before, the boat crashed. Damage to the boat shut off the engine, but nobody was injured. Now the crew and captain are leading everyone through the jungle to the city.
hey guys... this is going to be interesting... Name: Cheza Nightwing Age: 18 Gender: Female Appearance (Human):http://www.artflakes.com/artwork/products/254549/zoom/e7149ed4a12b2af6dbdb78f7642ca712.jpg Cheza has extremely pale skin and dark circles under her eyes -giving her the appearance of a cheap vampire imitation. However, she is perfectly human, and has long, bright red hair. Her clothing consists of a plain white dress, and little else. Appearance (Wyrkae): http://www.itsartmag.com/features/itsart/wp-content/uploads/2013/08/ia41.jpg With a powerful upper body and broad wings, Cheza can beat down an opponent. Her teeth look like thin hairs, almost like baleen to a whale, but that is simply because they are so thin and transparent. Her coloration is a mud-grey with green-tinted feathers in the chest, neck, and head. The rest of her body is covered by a thick, armor-like skin which bears the scars of the innitial curse. Personality: Cheza is a nervous, flighty thing with no real sense of self-esteem. After killing multiple people, she was cast away into the jungles like a wild animal that had not been successfully tamed. Now, she has managed to learn to keep the beast inside when it is day, when it's powers are weakest, but at night she has no control over it. When the beast is out, it is controlled by two things: hunger, and it's hatred for humans. Magic: -Physical Buffing: 5 -Wyrcanthropy: 4 -Magical Defense: 3 Non-Magical Combat: -Hand-to-hand: 4 -Archery: 3 -Swordplay: 3 Support Skills: -Outdoor Survival: 5 -Herbism: 5 History: Cheza was born a common human child with a good family in London, an had little more knowledge of the true magical world than any other human. But at the age of 15, she was snatched up by a secret cult of magicians looking to try and create the perfect attack beast to repay some old vendetta that Cheza still does not remember, as she has repressed most of her memories from that time. However, she does remember some things: she was starved and beaten, chained and held in a dungeon, and then put through the extremely painful process of her first transformation. Mostly of when they cut open her chest and exchanged her heart for that of a dragon. The magicians had been aiming to turn her into a wyvern or dragon, but someone had put griffon blood into the mixture to restart the new heart. This is possibly what caused Cheza to lose control the first time -and thence the beast got it's taste for human flesh when she killed the mage in the room with her. The mages tried to control her for another three years, trying every tactic in the book, but the wyrkae would not be contained. It's hide also seemed resistant to magic spells, a trait they found only annoying rather than a good thing. Finally, after three years, the traumatized girl was teleported off to a random place on the globe, and that was that. Little did they know that she had landed in the jungles of Gotha island. Notable Items: None
Oh yeah, Keit, just something for you to know in case you don't read through the CS's, Joe has a calming presence, it may or may not be able to quiet down the beast inside of Cheza, I didn't want to add that in the post in the event that you didn't want it to be that way, so it's completely up to you, K?~
mom got sick at work so now im on early -only to find out my brother left three popcorn bags on the computer! im not usually a nit-picky person but my cleaning side busted out now... he's gonna get it...
lol, i don't have a job yet -my mom is a cook at a college, and my dad is in construction. im planning to work as a book cover designer/ illustrator after college.
Hey Keit, just want to say the wyrkae can't totally resist all magic. She can just be less effected by it. She can be more resistant as her magical defense points go up, but she won't be totally unaffected by it.
ack! Not again! i can't look at the second page of the rp! okay, either i wait till i get home or someone needs to clean up the language in their post plz (stupid firewalls...)