One thing I enjoy doing in my stories is implanting dark or interesting implications that are really not central to the plot, but carry a bit of weight when considering all the context. But sometimes, I think in doing so I'm taking away potential from the story by keep these as back ground nods instead of plot points. See, in my story I have two protagonists making a long journey across a screwed up world. The structure of the story is a form of interconnecting mini-adventures (So, it's basically your average family road trip movie with more stranger danger). In one instance we meet a character who mentions that her brother had gone to the same city the two MC had just come from to look after his family, mentioning him by name a laying little hints that they were pretty close and that he was a very happy person. In the beginning of the story, one of the MC gain their 'lucky charm' from the corpse of said family member after he very obviously had committed suicide, but it's never directly stated in the story that the two are the same person, only that the man's initials match the name given. Another instance ties heavily into one MC backstory, where his parents died in a car accident. This MC is thrown into a cage with another man by a cannibal and the two bond over their attempts to escape, the man is a rather kind and joyful guy who gets along fine with the MC, them becoming fast friends and parting on good terms. But the man at one point describes how shit his old life was, how his wife left him, he was starting to get back into drinking and was imprisoned for causing the deaths of a couple when he crashed into their car; blind drunk. He then goes onto to describe the car he crashed into, which I hope the audience notices that it matches the description of the car the MC remembers his parents driving. Yep, he's facing the guy who killed his parents and he never knows it. I just get the feeling that I lessening the story by not having these aspects brought to light because of how they could probably change the character dynamics and plot.