1. the_rambler

    the_rambler New Member

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    Which would be better: real world or fictional?

    Discussion in 'Setting Development' started by the_rambler, Aug 23, 2015.

    Lately I have been thinking of creating a world setting to write stories in. I want the timespan of the lore to be pretty big, covering from the time of ancient civilisations through to a modern state before moving on to dystopian and perhaps Utopian world state.

    What binds these disparate elements together is the existence of magic throughout the setting. Here, magic is something that occurs due to interdimensional rifts opening up in certain places of the world in certain time periods, and some of the people who are present in those places develop certain affinities to magic. Other fantasy elements such as monsters, enchanted places and such also occur as a result of this wonky interference.

    I want to do a sort of Highlander-esque take with the cast- the characters who have special abilities basically have natural immortality and their abilities become more pronounced and powerful gradually over time. I want such a timespan primarily because I want to try my hand at various genres while staying true to the core tenets of this premise.

    In such a context, would basing the world mostly on real-world locations and events be better, or would going for a more fictional take be better? I was already thinking of taking ques from various historical locations and civilisations such as Babylonian, Roman and such, but I am uncertain as to how this kind of real-world extrapolation can hold up in case I want to do something in the near (or far) future.

    Thoughts? :)
     
  2. Tenderiser

    Tenderiser Not a man or BayView

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    If you base it on historical civilisations, won't you have to match their fates with your plot? I mean, what part did these magical people play in the downfall of Babylonia and Rome (assuming the timespan is long enough)? That's creating a headache for yourself and limiting your plot somewhat. I would go for a fictional world, although you could describe your civilisations as if they were Roman etc to help your reader get a feel for them.
     
    BurningPaws likes this.
  3. the_rambler

    the_rambler New Member

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    That's a really great point. Trying to tie into those events may get convoluted pretty fast!

    I think I will do what you suggested about the historical influences: indicate when certain aspects clearly have historical counterparts, and mold and shape the rest according to what feels better for the story.

    Thanks, this really helped! :D
     

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